Searched defs:animationEnable (Results 1 – 1 of 1) sorted by relevance
1625 bool* animationEnable = NULL; in ParticleFloatImmediateUpdater() local2087 bool* animationEnable = NULL; in ParticleVector2ImmediateUpdater() local2183 bool* animationEnable = NULL; in ParticleVector3AdditiveUpdater() local2295 bool* animationEnable = NULL; in ParticleVector3ImmediateUpdater() local2401 bool* animationEnable = NULL; in ParticleVector3RandomAdditiveUpdater() local2585 bool* animationEnable = NULL; in ParticleTexturePatternUpdater() local