Searched defs:animObjIdx (Results 1 – 4 of 4) sorted by relevance
92 for (int animObjIdx = 0; animObjIdx < m_AnimObjects.Size(); ++animObjIdx) in UpdateFrame() local115 for (int animObjIdx = 0; animObjIdx < m_AnimObjects.Size(); ++animObjIdx) in HasMemberAnim() local149 const AnimObject* GetAnimObject(int animObjIdx) const in GetAnimObject()161 AnimObject* GetAnimObject(int animObjIdx) in GetAnimObject()175 AnimObject* ReplaceAnimObject(int animObjIdx, AnimObject* animObj) in ReplaceAnimObject()210 for (int animObjIdx = 0; animObjIdx < m_AnimObjects.Size(); ++animObjIdx) in UpdateCache() local
138 float GetWeight(int animObjIdx) const in GetWeight()149 void SetWeight(int animObjIdx, float weight) in SetWeight()198 for (int animObjIdx = 0; animObjIdx < maxAnimObjects; ++animObjIdx) in Initialize() local
159 float GetWeight(int animObjIdx) const in GetWeight()173 void SetWeight(int animObjIdx, float weight) in SetWeight()250 for (int animObjIdx = 0; animObjIdx < maxAnimObjects; ++animObjIdx) in Initialize() local265 for (int animObjIdx = 0; animObjIdx < maxAnimObjects; ++animObjIdx) in Initialize() local
164 for (int animObjIdx = 0; animObjIdx < m_AnimObjects.Size(); ++animObjIdx) in UpdateFrame() local