Searched defs:animIdx (Results 1 – 12 of 12) sorted by relevance
288 for (int animIdx = 0; animIdx < animMemberCount; ++animIdx) in TryBind() local366 for (int animIdx = 0; animIdx < memberAnimCount; ++animIdx) in GetCacheBufferSizeNeeded() local382 for (int animIdx = 0; animIdx < memberAnimCount; ++animIdx) in SetCacheBufferPointers() local477 const int animIdx = m_BindIndexTable[memberIdx]; in GetResult() local533 for (int animIdx = 0; animIdx < animCount; ++animIdx) in UpdateCacheNonVirtual() local564 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult() local589 for (int animIdx = 0; animIdx < m_AnimObjects.Size(); ++animIdx) in GetResult() local636 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult() local687 for (int animIdx = 0; animIdx < m_AnimObjects.Size(); ++animIdx) in GetResult() local721 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult() local[all …]
744 const int animIdx = m_BindIndexTable[memberIdx]; in ResetNoAnimMember() local838 const int animIdx = m_BindIndexTable[memberIdx]; in GetResultCommon() local849 const int animIdx = m_BindIndexTable[memberIdx]; in GetResultCommon() local928 for (int animIdx = 0; animIdx < m_AnimObjects.Size(); ++animIdx) in GetResult() local1002 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult() local1095 for (int animIdx = 0; animIdx < m_AnimObjects.Size(); ++animIdx) in GetResult() local1135 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult() local1261 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult() local1365 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult() local
377 for (int animIdx = 0; animIdx < s_AnimObjects.Size(); ++animIdx) in TerminateAnim() local450 for (int animIdx = 0; animIdx < s_AnimObjects.Size(); ++animIdx) in ResetParticle() local
269 for (int animIdx = 0; animIdx < s_AnimObjects.Size(); ++animIdx) in TerminateAnim() local
111 for (int animIdx = 0; animIdx < m_AnimationArray.Size(); ++animIdx) in ~GfxCtrl() local
474 for (int animIdx = 0; animIdx < s_AnimObjects.Size(); ++animIdx) in TerminateAnim() local
210 for (int animIdx = 0; animIdx < s_AnimObjects.Size(); ++animIdx) in TerminateAnim() local
263 for (int animIdx = 0; animIdx < s_AnimModelSets.Size(); ++animIdx) in TerminateAnim() local
484 u32 animIdx = 0; in BindAnimationAuto() local
742 const int animIdx = m_BindIndexTable[memberIdx]; in UpdateCacheNonVirtual() local
528 for (int animIdx = 0; animIdx < s_AnimObjects.Size(); ++animIdx) in TerminateAnim() local
521 for (int animIdx = 0; animIdx < s_AnimObjects.Size(); ++animIdx) in TerminateAnim() local