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Searched defs:animIdx (Results 1 – 11 of 11) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_AnimObject.cpp267 for (int animIdx = 0; animIdx < animMemberCount; ++animIdx) in TryBind() local
367 for (int animIdx = 0; animIdx < memberAnimCount; ++animIdx) in GetCacheBufferSizeNeeded() local
383 for (int animIdx = 0; animIdx < memberAnimCount; ++animIdx) in SetCacheBufferPointers() local
478 const int animIdx = m_BindIndexTable[memberIdx]; in GetResult() local
534 for (int animIdx = 0; animIdx < animCount; ++animIdx) in UpdateCache() local
565 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult() local
590 for (int animIdx = 0; animIdx < m_AnimObjects.Size(); ++animIdx) in GetResult() local
637 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult() local
688 for (int animIdx = 0; animIdx < m_AnimObjects.Size(); ++animIdx) in GetResult() local
722 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult() local
[all …]
Dgfx_TransformAnim.cpp741 const int animIdx = m_BindIndexTable[memberIdx]; in ResetNoAnimMember() local
832 const int animIdx = m_BindIndexTable[memberIdx]; in GetResultCommon() local
843 const int animIdx = m_BindIndexTable[memberIdx]; in GetResultCommon() local
906 const int animIdx = m_BindIndexTable[memberIdx]; in UpdateCache() local
935 for (int animIdx = 0; animIdx < m_AnimObjects.Size(); ++animIdx) in GetResult() local
1009 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult() local
1094 for (int animIdx = 0; animIdx < m_AnimObjects.Size(); ++animIdx) in GetResult() local
1134 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult() local
1249 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult() local
1350 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult() local
/NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp324 for (int animIdx = 0; animIdx < s_AnimObjects.Size(); ++animIdx) in TerminateAnim() local
397 for (int animIdx = 0; animIdx < s_AnimObjects.Size(); ++animIdx) in ResetParticle() local
/NW4C-1.2.23/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp277 for (int animIdx = 0; animIdx < s_AnimObjects.Size(); ++animIdx) in TerminateAnim() local
/NW4C-1.2.23/demos/Nw4cDemo/sources/
DGfxCtrl.cpp111 for (int animIdx = 0; animIdx < m_AnimationArray.Size(); ++animIdx) in ~GfxCtrl() local
/NW4C-1.2.23/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp482 for (int animIdx = 0; animIdx < s_AnimObjects.Size(); ++animIdx) in TerminateAnim() local
/NW4C-1.2.23/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp215 for (int animIdx = 0; animIdx < s_AnimObjects.Size(); ++animIdx) in TerminateAnim() local
/NW4C-1.2.23/sources/libraries/lyt/
Dlyt_Layout.cpp484 u32 animIdx = 0; in BindAnimationAuto() local
/NW4C-1.2.23/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp271 for (int animIdx = 0; animIdx < s_AnimModelSets.Size(); ++animIdx) in TerminateAnim() local
/NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp525 for (int animIdx = 0; animIdx < s_AnimObjects.Size(); ++animIdx) in TerminateAnim() local
/NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp536 for (int animIdx = 0; animIdx < s_AnimObjects.Size(); ++animIdx) in TerminateAnim() local