Searched defs:animData (Results 1 – 5 of 5) sorted by relevance
109 ResAnimData* animData = reinterpret_cast<ResAnimData*>(animMemory); in CloneTextureAnim() local
533 Builder& AnimData(const anim::ResAnim& animData) { m_AnimData = animData; return *this; } in AnimData()654 virtual void ChangeAnim(const nw::anim::ResAnim animData) in ChangeAnim()817 const anim::ResAnim& animData, in Initialize()
949 virtual void ChangeAnim(const nw::anim::ResAnim animData) in ChangeAnim()1167 const nw::anim::ResAnim& animData, in Initialize()1224 void SetResAnim(const nw::anim::ResAnim animData) in SetResAnim()1276 … Builder& AnimData(const nw::anim::ResAnim& animData) { m_AnimData = animData; return *this; } in AnimData()1372 virtual void ChangeAnim(const nw::anim::ResAnim animData) in ChangeAnim()
360 AnimEvaluator::GetCacheBufferSizeNeeded(const anim::ResAnim& animData) in GetCacheBufferSizeNeeded()403 const nw::anim::ResAnim& animData, in GetMemorySizeForInitialize()421 const nw::anim::ResAnim& animData, in Initialize()
738 void TransformAnimEvaluator::ResetNoAnimMember(AnimGroup* animGroup, anim::ResAnim animData) in ResetNoAnimMember()