Home
last modified time | relevance | path

Searched defs:angle (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_ParticleEmitter.cpp790 f32 angle = random->NextFloat() * cylinderForm.GetAngleWidth() + angleOffset; in CalcCylinderForm() local
898 f32 angle; in CalcDiscForm() local
Dgfx_ParticleSet.cpp1168 const f32 angle = velInitializer.GetAngle(); in InitializeParticles() local
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_Sound3DCalculator.cpp354 f32 angle; in CalcPanSurround() local
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResGraphicsFile.h797 ResReferenceLookupTable angle = in ForeachUnresolvedReferenceLut() local