Searched defs:angle (Results 1 – 3 of 3) sorted by relevance
788 f32 angle = random->NextFloat() * cylinderForm.GetAngleWidth() + angleOffset; in CalcCylinderForm() local896 f32 angle; in CalcDiscForm() local
1114 const f32 angle = velInitializer.GetAngle(); in InitializeParticles() local
352 f32 angle; in CalcPanSurround() local