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Searched defs:allocator (Results 1 – 25 of 148) sorted by relevance

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/NW4C-2.0.3/include/nw/dev/
Ddev_Config.h29 #define NW_INITIALIZE_PROFILE(maxReport, allocator) nw::dev::ProfileCenter::Initialize(maxReport, a… argument
30 #define NW_FINALIZE_PROFILE(allocator) nw::dev::ProfileCenter::Finalize(allocator) argument
37 #define NW_INITIALIZE_PROFILE(maxReport, allocator) (void)0 argument
38 #define NW_FINALIZE_PROFILE(allocator) (void)0 argument
Ddev_ParticleProfile.h149 #define NW_INITIALIZE_PARTICLE_PROFILE(maxReport, allocator) nw::dev::ParticleProfileCenter::Initia… argument
152 #define NW_FINALIZE_PARTICLE_PROFILE(allocator) nw::dev::ParticleProfileCenter::Finalize(allocator) argument
168 #define NW_INITIALIZE_PARTICLE_PROFILE(maxReport, allocator) (void)0 argument
169 #define NW_FINALIZE_PARTICLE_PROFILE(allocator) (void)0 argument
/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_SceneNode.cpp37 os::IAllocator* allocator in Create()
62 os::IAllocator* allocator in Create()
99 SceneNode::CreateAnimBinding(os::IAllocator* allocator) in CreateAnimBinding()
154 SceneNode::CreateChildren(os::IAllocator* allocator) in CreateChildren()
188 SceneNode::CreateCallbacks(os::IAllocator* allocator) in CreateCallbacks()
222 SceneNode::Initialize(os::IAllocator* allocator) in Initialize()
Dgfx_AmbientLight.cpp35 os::IAllocator* allocator in Create()
94 os::IAllocator* allocator in Create()
136 AmbientLight::CreateResAmbientLight(os::IAllocator* allocator, const char* name /* = NULL */) in CreateResAmbientLight()
177 AmbientLight::DestroyResAmbientLight(os::IAllocator* allocator, ResAmbientLightData* resAmbientLigh… in DestroyResAmbientLight()
192 AmbientLight::CreateOriginalValue(os::IAllocator* allocator) in CreateOriginalValue()
210 AmbientLight::Initialize(os::IAllocator* allocator) in Initialize()
Dgfx_HemiSphereLight.cpp37 os::IAllocator* allocator in Create()
96 os::IAllocator* allocator in Create()
138 HemiSphereLight::CreateResHemiSphereLight(os::IAllocator* allocator, const char* name /* = NULL */) in CreateResHemiSphereLight()
178 HemiSphereLight::DestroyResHemiSphereLight(os::IAllocator* allocator, ResHemiSphereLightData* resHe… in DestroyResHemiSphereLight()
193 HemiSphereLight::CreateOriginalValue(os::IAllocator* allocator) in CreateOriginalValue()
211 HemiSphereLight::Initialize(os::IAllocator* allocator) in Initialize()
Dgfx_TransformNode.cpp35 os::IAllocator* allocator, in TransformNode()
59 os::IAllocator* allocator in Create()
85 os::IAllocator* allocator in Create()
115 TransformNode::CreateCallbacks(os::IAllocator* allocator) in CreateCallbacks()
235 TransformNode::Initialize(os::IAllocator* allocator) in Initialize()
Dgfx_VertexLight.cpp38 os::IAllocator* allocator in Create()
97 os::IAllocator* allocator in Create()
155 VertexLight::CreateResVertexLight(os::IAllocator* allocator, const char* name /* = NULL */) in CreateResVertexLight()
196 VertexLight::DestroyResVertexLight(os::IAllocator* allocator, ResVertexLightData* resVertexLight) in DestroyResVertexLight()
211 VertexLight::CreateOriginalValue(os::IAllocator* allocator) in CreateOriginalValue()
229 VertexLight::Initialize(os::IAllocator* allocator) in Initialize()
Dgfx_FragmentLight.cpp37 os::IAllocator* allocator in Create()
123 os::IAllocator* allocator in Create()
159 os::IAllocator* allocator in CreateClone()
217 FragmentLight::CreateResFragmentLight(os::IAllocator* allocator, const char* name /* = NULL */) in CreateResFragmentLight()
282 FragmentLight::CloneResFragmentLight(ResFragmentLight resource, os::IAllocator* allocator) in CloneResFragmentLight()
397 os::IAllocator* allocator, in DestroyResFragmentLight()
424 FragmentLight::CreateOriginalValue(os::IAllocator* allocator) in CreateOriginalValue()
442 FragmentLight::Initialize(os::IAllocator* allocator) in Initialize()
Dgfx_Fog.cpp40 os::IAllocator* allocator in Create()
111 os::IAllocator* allocator in Create()
141 Fog::CreateResFog(os::IAllocator* allocator, const char* name /* = NULL */) in CreateResFog()
199 Fog::DestroyResFog(os::IAllocator* allocator, ResFogData* resFog) in DestroyResFog()
229 Fog::CreateResFogUpdater(os::IAllocator* allocator) in CreateResFogUpdater()
241 Fog::DestroyResFogUpdater(os::IAllocator* allocator, ResFogUpdaterData* resFogUpdater) in DestroyResFogUpdater()
386 Fog::Initialize(os::IAllocator* allocator) in Initialize()
417 Fog::CreateAnimGroup(os::IAllocator* allocator) in CreateAnimGroup()
458 Fog::CreateOriginalValue(os::IAllocator* allocator) in CreateOriginalValue()
Dgfx_ShaderUniforms.cpp391 ShaderUniformLocation::ShaderUniformLocation(os::IAllocator* allocator) in ShaderUniformLocation()
398 ShaderUniformLocation::Create(os::IAllocator* allocator) in Create()
Dgfx_Material.cpp46 os::IAllocator* allocator, in Material()
69 os::IAllocator* allocator in Create()
276 Material::CreateBuffers(os::IAllocator* allocator) in CreateBuffers()
318 os::IAllocator* allocator, in CopyResMaterial()
499 Material::DestroyResMaterial(os::IAllocator* allocator, ResMaterial resMaterial) in DestroyResMaterial()
538 os::IAllocator* allocator, in DestroyResFragmentShader()
593 os::IAllocator* allocator, in DestroyResShaderParameter()
605 os::IAllocator* allocator, in CopyResFragmentLightingTable()
693 os::IAllocator* allocator, in CopyResLightingLookupTable()
820 Material::Initialize(os::IAllocator* allocator) in Initialize()
Dgfx_PerspectiveProjectionUpdater.cpp31 PerspectiveProjectionUpdater::Create(os::IAllocator* allocator) in Create()
58 os::IAllocator* allocator, in Create()
71 os::IAllocator* allocator, in PerspectiveProjectionUpdater()
Dgfx_LookAtTargetViewUpdater.cpp31 LookAtTargetViewUpdater::Create(os::IAllocator* allocator) in Create()
56 LookAtTargetViewUpdater::Create(os::IAllocator* allocator, ResLookAtTargetViewUpdater resUpdater) in Create()
68 os::IAllocator* allocator, in LookAtTargetViewUpdater()
Dgfx_Model.cpp41 os::IAllocator* allocator in Create()
72 Model::Initialize(os::IAllocator* allocator) in Initialize()
228 Model::CreateAnimGroups(os::IAllocator* allocator) in CreateAnimGroups()
304 Model::CreateMaterials(os::IAllocator* allocator) in CreateMaterials()
376 Result Model::CreateResMeshes(os::IAllocator* allocator) in CreateResMeshes()
438 Result Model::CreateResMeshNodeVisibilities(os::IAllocator* allocator) in CreateResMeshNodeVisibilities()
485 void Model::DestroyResMeshes(os::IAllocator* allocator, ResMeshArray resMeshes) in DestroyResMeshes()
499 Model::CreateCallbacks(os::IAllocator* allocator) in CreateCallbacks()
533 Model::CreateMaterialActivator(os::IAllocator* allocator) in CreateMaterialActivator()
Dgfx_UserRenderNode.cpp32 os::IAllocator* allocator, in UserRenderNode()
46 os::IAllocator* allocator in Create()
Dgfx_FrustumProjectionUpdater.cpp32 FrustumProjectionUpdater::Create(os::IAllocator* allocator) in Create()
59 FrustumProjectionUpdater::Create(os::IAllocator* allocator, ResFrustumProjectionUpdater resUpdater) in Create()
71 os::IAllocator* allocator, in FrustumProjectionUpdater()
Dgfx_OrthoProjectionUpdater.cpp32 OrthoProjectionUpdater::Create(os::IAllocator* allocator) in Create()
60 os::IAllocator* allocator, in Create()
73 os::IAllocator* allocator, in OrthoProjectionUpdater()
Dgfx_RotateViewUpdater.cpp31 RotateViewUpdater::Create(os::IAllocator* allocator) in Create()
56 RotateViewUpdater::Create(os::IAllocator* allocator, ResRotateViewUpdater resUpdater) in Create()
68 os::IAllocator* allocator, in RotateViewUpdater()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_RenderElement.h387 BasicRenderKeyFactory(os::IAllocator* allocator) : GfxObject(allocator) {} in BasicRenderKeyFactory()
428 static PriorMaterialRenderKeyFactory* Create(os::IAllocator* allocator) in Create()
483 PriorMaterialRenderKeyFactory(os::IAllocator* allocator) in PriorMaterialRenderKeyFactory()
524 static PriorDepthRenderKeyFactory* Create(os::IAllocator* allocator) in Create()
578 PriorDepthRenderKeyFactory(os::IAllocator* allocator) in PriorDepthRenderKeyFactory()
621 static TopPriorDepthRenderKeyFactory* Create(os::IAllocator* allocator) in Create()
676 TopPriorDepthRenderKeyFactory(os::IAllocator* allocator) in TopPriorDepthRenderKeyFactory()
705 os::IAllocator* allocator) in CreatePriorMaterialRenderKeyFactory()
720 os::IAllocator* allocator) in CreatePriorMaterialReverseDepthRenderKeyFactory()
736 os::IAllocator* allocator) in CreatePriorMaterialAndZeroDepthRenderKeyFactory()
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/NW4C-2.0.3/include/nw/os/
Dos_Memory.h220 AllocateAndFill(os::IAllocator* allocator, u8 value) in AllocateAndFill()
245 AllocateAndFillN(os::IAllocator* allocator, size_t size, u8 value) in AllocateAndFillN()
270 AllocateAndAssignN(os::IAllocator* allocator, int count, TObject object) in AllocateAndAssignN()
294 AllocateAndCopyString(const TChar* str, os::IAllocator* allocator, size_t maxSize) in AllocateAndCopyString()
321 TMemory*& memory, IAllocator* allocator in SafeFree()
362 TArray& array, IAllocator* allocator in SafeFreeAll()
/NW4C-2.0.3/sources/libraries/anim/res/
Danim_ResUtil.cpp34 nw::os::IAllocator* allocator, in CloneTextureAnimMember()
93 nw::os::IAllocator* allocator, in DestroyTextureAnimMember()
112 ResAnim CloneTextureAnim(os::IAllocator* allocator, const ResAnim& src) in CloneTextureAnim()
176 void DestroyClonedTextureAnim(os::IAllocator* allocator, ResAnim anim) in DestroyClonedTextureAnim()
/NW4C-2.0.3/sources/libraries/gfx/res/
Dgfx_ResShader.cpp101 ResShader::Setup(os::IAllocator* allocator, ResGraphicsFile graphicsFile) in Setup()
129 ResShader::Setup(os::IAllocator* allocator) in Setup()
136 ResBinaryShader_Setup(os::IAllocator* allocator, ResShader resShader) in ResBinaryShader_Setup()
217 ResReferenceShader_Setup(os::IAllocator* allocator, ResShader resShader) in ResReferenceShader_Setup()
242 os::IAllocator* allocator = resBinaryShader.ref().m_CommandAllocator; in Cleanup() local
281 ResShaderProgramDescription::Setup(os::IAllocator* allocator) in Setup()
406 … os::IAllocator* allocator = ResBinaryShader(this->GetOwnerShaderData()).ref().m_CommandAllocator; in Cleanup() local
/NW4C-2.0.3/sources/libraries/demo/
Ddemo_Utility.cpp45 os::IAllocator* allocator, in InitializeGraphicsDrawing()
62 …LoadResources(ResourceArray& resourceArray, const wchar_t* resourcePath, os::IAllocator* allocator) in LoadResources()
87 os::IAllocator* allocator, in CreateCamera()
141 os::IAllocator* allocator, in CreateAimCamera()
195 os::IAllocator* allocator, in CreateFrustumCamera()
253 os::IAllocator* allocator, in CreateOrthoCamera()
314 os::IAllocator* allocator, in CreateStereoCameras()
383 os::IAllocator* allocator, in CreateUpperScreenBuffer()
423 os::IAllocator* allocator, in CreateLowerScreenBuffer()
463 os::IAllocator* allocator, in LoadFile()
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Ddemo_Pad.cpp27 Pad::Create(os::IAllocator* allocator) in Create()
44 os::IAllocator* allocator = this->m_Allocator; in Destroy() local
145 PadFactory::Initialize(os::IAllocator* allocator) in Initialize()
/NW4C-2.0.3/include/nw/demo/
Ddemo_Utility.h492 os::IAllocator* allocator, in BindAnimation()
578 os::IAllocator* allocator, in BindAnimationBlender()
643 os::IAllocator* allocator, in BindAnimationByName()
791 static FlushCache* Create(nw::demo::DemoAllocator* allocator) in Create()
801 nw::os::IAllocator* allocator = m_Allocator; in Destroy() local
818 FlushCache(nw::demo::DemoAllocator* allocator) in FlushCache()

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