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Searched defs:allocator (Results 1 – 25 of 133) sorted by relevance

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/NW4C-1.3.3/include/nw/dev/
Ddev_Config.h27 #define NW_INITIALIZE_PROFILE(maxReport, allocator) nw::dev::ProfileCenter::Initialize(maxReport, a… argument
28 #define NW_FINALIZE_PROFILE(allocator) nw::dev::ProfileCenter::Finalize(allocator) argument
35 #define NW_INITIALIZE_PROFILE(maxReport, allocator) (void)0 argument
36 #define NW_FINALIZE_PROFILE(allocator) (void)0 argument
Ddev_ParticleProfile.h147 #define NW_INITIALIZE_PARTICLE_PROFILE(maxReport, allocator) nw::dev::ParticleProfileCenter::Initia… argument
150 #define NW_FINALIZE_PARTICLE_PROFILE(allocator) nw::dev::ParticleProfileCenter::Finalize(allocator) argument
166 #define NW_INITIALIZE_PARTICLE_PROFILE(maxReport, allocator) (void)0 argument
167 #define NW_FINALIZE_PARTICLE_PROFILE(allocator) (void)0 argument
/NW4C-1.3.3/sources/libraries/gfx/
Dgfx_SceneNode.cpp35 os::IAllocator* allocator in Create()
60 os::IAllocator* allocator in Create()
97 SceneNode::CreateAnimBinding(os::IAllocator* allocator) in CreateAnimBinding()
152 SceneNode::CreateChildren(os::IAllocator* allocator) in CreateChildren()
186 SceneNode::CreateCallbacks(os::IAllocator* allocator) in CreateCallbacks()
220 SceneNode::Initialize(os::IAllocator* allocator) in Initialize()
Dgfx_AmbientLight.cpp33 os::IAllocator* allocator in Create()
92 os::IAllocator* allocator in Create()
134 AmbientLight::CreateResAmbientLight(os::IAllocator* allocator, const char* name /* = NULL */) in CreateResAmbientLight()
175 AmbientLight::DestroyResAmbientLight(os::IAllocator* allocator, ResAmbientLightData* resAmbientLigh… in DestroyResAmbientLight()
190 AmbientLight::CreateOriginalValue(os::IAllocator* allocator) in CreateOriginalValue()
208 AmbientLight::Initialize(os::IAllocator* allocator) in Initialize()
Dgfx_HemiSphereLight.cpp35 os::IAllocator* allocator in Create()
94 os::IAllocator* allocator in Create()
136 HemiSphereLight::CreateResHemiSphereLight(os::IAllocator* allocator, const char* name /* = NULL */) in CreateResHemiSphereLight()
176 HemiSphereLight::DestroyResHemiSphereLight(os::IAllocator* allocator, ResHemiSphereLightData* resHe… in DestroyResHemiSphereLight()
191 HemiSphereLight::CreateOriginalValue(os::IAllocator* allocator) in CreateOriginalValue()
209 HemiSphereLight::Initialize(os::IAllocator* allocator) in Initialize()
Dgfx_TransformNode.cpp33 os::IAllocator* allocator, in TransformNode()
57 os::IAllocator* allocator in Create()
83 os::IAllocator* allocator in Create()
113 TransformNode::CreateCallbacks(os::IAllocator* allocator) in CreateCallbacks()
233 TransformNode::Initialize(os::IAllocator* allocator) in Initialize()
Dgfx_VertexLight.cpp36 os::IAllocator* allocator in Create()
95 os::IAllocator* allocator in Create()
153 VertexLight::CreateResVertexLight(os::IAllocator* allocator, const char* name /* = NULL */) in CreateResVertexLight()
194 VertexLight::DestroyResVertexLight(os::IAllocator* allocator, ResVertexLightData* resVertexLight) in DestroyResVertexLight()
209 VertexLight::CreateOriginalValue(os::IAllocator* allocator) in CreateOriginalValue()
227 VertexLight::Initialize(os::IAllocator* allocator) in Initialize()
Dgfx_FragmentLight.cpp35 os::IAllocator* allocator in Create()
97 os::IAllocator* allocator in Create()
156 FragmentLight::CreateResFragmentLight(os::IAllocator* allocator, const char* name /* = NULL */) in CreateResFragmentLight()
222 FragmentLight::DestroyResFragmentLight(os::IAllocator* allocator, ResFragmentLightData* resFragment… in DestroyResFragmentLight()
243 FragmentLight::CreateOriginalValue(os::IAllocator* allocator) in CreateOriginalValue()
261 FragmentLight::Initialize(os::IAllocator* allocator) in Initialize()
Dgfx_Fog.cpp38 os::IAllocator* allocator in Create()
109 os::IAllocator* allocator in Create()
139 Fog::CreateResFog(os::IAllocator* allocator, const char* name /* = NULL */) in CreateResFog()
197 Fog::DestroyResFog(os::IAllocator* allocator, ResFogData* resFog) in DestroyResFog()
227 Fog::CreateResFogUpdater(os::IAllocator* allocator) in CreateResFogUpdater()
239 Fog::DestroyResFogUpdater(os::IAllocator* allocator, ResFogUpdaterData* resFogUpdater) in DestroyResFogUpdater()
384 Fog::Initialize(os::IAllocator* allocator) in Initialize()
415 Fog::CreateAnimGroup(os::IAllocator* allocator) in CreateAnimGroup()
456 Fog::CreateOriginalValue(os::IAllocator* allocator) in CreateOriginalValue()
Dgfx_ShaderUniforms.cpp389 ShaderUniformLocation::ShaderUniformLocation(os::IAllocator* allocator) in ShaderUniformLocation()
396 ShaderUniformLocation::Create(os::IAllocator* allocator) in Create()
Dgfx_Material.cpp44 os::IAllocator* allocator, in Material()
67 os::IAllocator* allocator in Create()
274 Material::CreateBuffers(os::IAllocator* allocator) in CreateBuffers()
316 os::IAllocator* allocator, in CopyResMaterial()
497 Material::DestroyResMaterial(os::IAllocator* allocator, ResMaterial resMaterial) in DestroyResMaterial()
536 os::IAllocator* allocator, in DestroyResFragmentShader()
591 os::IAllocator* allocator, in DestroyResShaderParameter()
603 os::IAllocator* allocator, in CopyResFragmentLightingTable()
691 os::IAllocator* allocator, in CopyResLightingLookupTable()
820 Material::Initialize(os::IAllocator* allocator) in Initialize()
Dgfx_PerspectiveProjectionUpdater.cpp29 PerspectiveProjectionUpdater::Create(os::IAllocator* allocator) in Create()
56 os::IAllocator* allocator, in Create()
69 os::IAllocator* allocator, in PerspectiveProjectionUpdater()
Dgfx_Model.cpp39 os::IAllocator* allocator in Create()
70 Model::Initialize(os::IAllocator* allocator) in Initialize()
226 Model::CreateAnimGroups(os::IAllocator* allocator) in CreateAnimGroups()
302 Model::CreateMaterials(os::IAllocator* allocator) in CreateMaterials()
374 Result Model::CreateResMeshes(os::IAllocator* allocator) in CreateResMeshes()
436 Result Model::CreateResMeshNodeVisibilities(os::IAllocator* allocator) in CreateResMeshNodeVisibilities()
483 void Model::DestroyResMeshes(os::IAllocator* allocator, ResMeshArray resMeshes) in DestroyResMeshes()
497 Model::CreateCallbacks(os::IAllocator* allocator) in CreateCallbacks()
531 Model::CreateMaterialActivator(os::IAllocator* allocator) in CreateMaterialActivator()
Dgfx_LookAtTargetViewUpdater.cpp29 LookAtTargetViewUpdater::Create(os::IAllocator* allocator) in Create()
54 LookAtTargetViewUpdater::Create(os::IAllocator* allocator, ResLookAtTargetViewUpdater resUpdater) in Create()
66 os::IAllocator* allocator, in LookAtTargetViewUpdater()
Dgfx_FrustumProjectionUpdater.cpp30 FrustumProjectionUpdater::Create(os::IAllocator* allocator) in Create()
57 FrustumProjectionUpdater::Create(os::IAllocator* allocator, ResFrustumProjectionUpdater resUpdater) in Create()
69 os::IAllocator* allocator, in FrustumProjectionUpdater()
Dgfx_OrthoProjectionUpdater.cpp30 OrthoProjectionUpdater::Create(os::IAllocator* allocator) in Create()
58 os::IAllocator* allocator, in Create()
71 os::IAllocator* allocator, in OrthoProjectionUpdater()
Dgfx_RotateViewUpdater.cpp29 RotateViewUpdater::Create(os::IAllocator* allocator) in Create()
54 RotateViewUpdater::Create(os::IAllocator* allocator, ResRotateViewUpdater resUpdater) in Create()
66 os::IAllocator* allocator, in RotateViewUpdater()
Dgfx_AimTargetViewUpdater.cpp29 AimTargetViewUpdater::Create(os::IAllocator* allocator) in Create()
55 os::IAllocator* allocator, in Create()
68 os::IAllocator* allocator, in AimTargetViewUpdater()
Dgfx_LightSet.cpp29 os::IAllocator* allocator in Create()
58 os::IAllocator* allocator in Create()
/NW4C-1.3.3/include/nw/gfx/
Dgfx_RenderElement.h382 BasicRenderKeyFactory(os::IAllocator* allocator) : GfxObject(allocator) {} in BasicRenderKeyFactory()
423 static PriorMaterialRenderKeyFactory* Create(os::IAllocator* allocator) in Create()
478 PriorMaterialRenderKeyFactory(os::IAllocator* allocator) in PriorMaterialRenderKeyFactory()
519 static PriorDepthRenderKeyFactory* Create(os::IAllocator* allocator) in Create()
573 PriorDepthRenderKeyFactory(os::IAllocator* allocator) in PriorDepthRenderKeyFactory()
616 static TopPriorDepthRenderKeyFactory* Create(os::IAllocator* allocator) in Create()
671 TopPriorDepthRenderKeyFactory(os::IAllocator* allocator) in TopPriorDepthRenderKeyFactory()
700 os::IAllocator* allocator) in CreatePriorMaterialRenderKeyFactory()
715 os::IAllocator* allocator) in CreatePriorMaterialReverseDepthRenderKeyFactory()
731 os::IAllocator* allocator) in CreatePriorMaterialAndZeroDepthRenderKeyFactory()
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/NW4C-1.3.3/include/nw/os/
Dos_Memory.h218 AllocateAndFill(os::IAllocator* allocator, u8 value) in AllocateAndFill()
243 AllocateAndFillN(os::IAllocator* allocator, size_t size, u8 value) in AllocateAndFillN()
268 AllocateAndAssignN(os::IAllocator* allocator, int count, TObject object) in AllocateAndAssignN()
292 AllocateAndCopyString(const TChar* str, os::IAllocator* allocator, size_t maxSize) in AllocateAndCopyString()
319 TMemory*& memory, IAllocator* allocator in SafeFree()
360 TArray& array, IAllocator* allocator in SafeFreeAll()
/NW4C-1.3.3/sources/libraries/anim/res/
Danim_ResUtil.cpp32 nw::os::IAllocator* allocator, in CloneTextureAnimMember()
79 nw::os::IAllocator* allocator, in DestroyTextureAnimMember()
98 ResAnim CloneTextureAnim(os::IAllocator* allocator, const ResAnim& src) in CloneTextureAnim()
162 void DestroyClonedTextureAnim(os::IAllocator* allocator, ResAnim anim) in DestroyClonedTextureAnim()
/NW4C-1.3.3/sources/libraries/demo/
Ddemo_Utility.cpp43 os::IAllocator* allocator, in InitializeGraphicsDrawing()
60 …LoadResources(ResourceArray& resourceArray, const wchar_t* resourcePath, os::IAllocator* allocator) in LoadResources()
85 os::IAllocator* allocator, in CreateCamera()
139 os::IAllocator* allocator, in CreateAimCamera()
193 os::IAllocator* allocator, in CreateFrustumCamera()
251 os::IAllocator* allocator, in CreateOrthoCamera()
312 os::IAllocator* allocator, in CreateStereoCameras()
381 os::IAllocator* allocator, in CreateUpperScreenBuffer()
399 os::IAllocator* allocator, in CreateLowerScreenBuffer()
439 os::IAllocator* allocator, in LoadFile()
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Ddemo_Pad.cpp25 Pad::Create(os::IAllocator* allocator) in Create()
42 os::IAllocator* allocator = this->m_Allocator; in Destroy() local
143 PadFactory::Initialize(os::IAllocator* allocator) in Initialize()
/NW4C-1.3.3/include/nw/demo/
Ddemo_Utility.h490 os::IAllocator* allocator, in BindAnimation()
576 os::IAllocator* allocator, in BindAnimationBlender()
641 os::IAllocator* allocator, in BindAnimationByName()
789 static FlushCache* Create(nw::demo::DemoAllocator* allocator) in Create()
799 nw::os::IAllocator* allocator = m_Allocator; in Destroy() local
816 FlushCache(nw::demo::DemoAllocator* allocator) in FlushCache()

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