| /NW4C-1.3.3/include/nw/dev/ |
| D | dev_Config.h | 27 #define NW_INITIALIZE_PROFILE(maxReport, allocator) nw::dev::ProfileCenter::Initialize(maxReport, a… argument 28 #define NW_FINALIZE_PROFILE(allocator) nw::dev::ProfileCenter::Finalize(allocator) argument 35 #define NW_INITIALIZE_PROFILE(maxReport, allocator) (void)0 argument 36 #define NW_FINALIZE_PROFILE(allocator) (void)0 argument
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| D | dev_ParticleProfile.h | 147 #define NW_INITIALIZE_PARTICLE_PROFILE(maxReport, allocator) nw::dev::ParticleProfileCenter::Initia… argument 150 #define NW_FINALIZE_PARTICLE_PROFILE(allocator) nw::dev::ParticleProfileCenter::Finalize(allocator) argument 166 #define NW_INITIALIZE_PARTICLE_PROFILE(maxReport, allocator) (void)0 argument 167 #define NW_FINALIZE_PARTICLE_PROFILE(allocator) (void)0 argument
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| /NW4C-1.3.3/sources/libraries/gfx/ |
| D | gfx_SceneNode.cpp | 35 os::IAllocator* allocator in Create() 60 os::IAllocator* allocator in Create() 97 SceneNode::CreateAnimBinding(os::IAllocator* allocator) in CreateAnimBinding() 152 SceneNode::CreateChildren(os::IAllocator* allocator) in CreateChildren() 186 SceneNode::CreateCallbacks(os::IAllocator* allocator) in CreateCallbacks() 220 SceneNode::Initialize(os::IAllocator* allocator) in Initialize()
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| D | gfx_AmbientLight.cpp | 33 os::IAllocator* allocator in Create() 92 os::IAllocator* allocator in Create() 134 AmbientLight::CreateResAmbientLight(os::IAllocator* allocator, const char* name /* = NULL */) in CreateResAmbientLight() 175 AmbientLight::DestroyResAmbientLight(os::IAllocator* allocator, ResAmbientLightData* resAmbientLigh… in DestroyResAmbientLight() 190 AmbientLight::CreateOriginalValue(os::IAllocator* allocator) in CreateOriginalValue() 208 AmbientLight::Initialize(os::IAllocator* allocator) in Initialize()
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| D | gfx_HemiSphereLight.cpp | 35 os::IAllocator* allocator in Create() 94 os::IAllocator* allocator in Create() 136 HemiSphereLight::CreateResHemiSphereLight(os::IAllocator* allocator, const char* name /* = NULL */) in CreateResHemiSphereLight() 176 HemiSphereLight::DestroyResHemiSphereLight(os::IAllocator* allocator, ResHemiSphereLightData* resHe… in DestroyResHemiSphereLight() 191 HemiSphereLight::CreateOriginalValue(os::IAllocator* allocator) in CreateOriginalValue() 209 HemiSphereLight::Initialize(os::IAllocator* allocator) in Initialize()
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| D | gfx_TransformNode.cpp | 33 os::IAllocator* allocator, in TransformNode() 57 os::IAllocator* allocator in Create() 83 os::IAllocator* allocator in Create() 113 TransformNode::CreateCallbacks(os::IAllocator* allocator) in CreateCallbacks() 233 TransformNode::Initialize(os::IAllocator* allocator) in Initialize()
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| D | gfx_VertexLight.cpp | 36 os::IAllocator* allocator in Create() 95 os::IAllocator* allocator in Create() 153 VertexLight::CreateResVertexLight(os::IAllocator* allocator, const char* name /* = NULL */) in CreateResVertexLight() 194 VertexLight::DestroyResVertexLight(os::IAllocator* allocator, ResVertexLightData* resVertexLight) in DestroyResVertexLight() 209 VertexLight::CreateOriginalValue(os::IAllocator* allocator) in CreateOriginalValue() 227 VertexLight::Initialize(os::IAllocator* allocator) in Initialize()
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| D | gfx_FragmentLight.cpp | 35 os::IAllocator* allocator in Create() 97 os::IAllocator* allocator in Create() 156 FragmentLight::CreateResFragmentLight(os::IAllocator* allocator, const char* name /* = NULL */) in CreateResFragmentLight() 222 FragmentLight::DestroyResFragmentLight(os::IAllocator* allocator, ResFragmentLightData* resFragment… in DestroyResFragmentLight() 243 FragmentLight::CreateOriginalValue(os::IAllocator* allocator) in CreateOriginalValue() 261 FragmentLight::Initialize(os::IAllocator* allocator) in Initialize()
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| D | gfx_Fog.cpp | 38 os::IAllocator* allocator in Create() 109 os::IAllocator* allocator in Create() 139 Fog::CreateResFog(os::IAllocator* allocator, const char* name /* = NULL */) in CreateResFog() 197 Fog::DestroyResFog(os::IAllocator* allocator, ResFogData* resFog) in DestroyResFog() 227 Fog::CreateResFogUpdater(os::IAllocator* allocator) in CreateResFogUpdater() 239 Fog::DestroyResFogUpdater(os::IAllocator* allocator, ResFogUpdaterData* resFogUpdater) in DestroyResFogUpdater() 384 Fog::Initialize(os::IAllocator* allocator) in Initialize() 415 Fog::CreateAnimGroup(os::IAllocator* allocator) in CreateAnimGroup() 456 Fog::CreateOriginalValue(os::IAllocator* allocator) in CreateOriginalValue()
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| D | gfx_ShaderUniforms.cpp | 389 ShaderUniformLocation::ShaderUniformLocation(os::IAllocator* allocator) in ShaderUniformLocation() 396 ShaderUniformLocation::Create(os::IAllocator* allocator) in Create()
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| D | gfx_Material.cpp | 44 os::IAllocator* allocator, in Material() 67 os::IAllocator* allocator in Create() 274 Material::CreateBuffers(os::IAllocator* allocator) in CreateBuffers() 316 os::IAllocator* allocator, in CopyResMaterial() 497 Material::DestroyResMaterial(os::IAllocator* allocator, ResMaterial resMaterial) in DestroyResMaterial() 536 os::IAllocator* allocator, in DestroyResFragmentShader() 591 os::IAllocator* allocator, in DestroyResShaderParameter() 603 os::IAllocator* allocator, in CopyResFragmentLightingTable() 691 os::IAllocator* allocator, in CopyResLightingLookupTable() 820 Material::Initialize(os::IAllocator* allocator) in Initialize()
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| D | gfx_PerspectiveProjectionUpdater.cpp | 29 PerspectiveProjectionUpdater::Create(os::IAllocator* allocator) in Create() 56 os::IAllocator* allocator, in Create() 69 os::IAllocator* allocator, in PerspectiveProjectionUpdater()
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| D | gfx_Model.cpp | 39 os::IAllocator* allocator in Create() 70 Model::Initialize(os::IAllocator* allocator) in Initialize() 226 Model::CreateAnimGroups(os::IAllocator* allocator) in CreateAnimGroups() 302 Model::CreateMaterials(os::IAllocator* allocator) in CreateMaterials() 374 Result Model::CreateResMeshes(os::IAllocator* allocator) in CreateResMeshes() 436 Result Model::CreateResMeshNodeVisibilities(os::IAllocator* allocator) in CreateResMeshNodeVisibilities() 483 void Model::DestroyResMeshes(os::IAllocator* allocator, ResMeshArray resMeshes) in DestroyResMeshes() 497 Model::CreateCallbacks(os::IAllocator* allocator) in CreateCallbacks() 531 Model::CreateMaterialActivator(os::IAllocator* allocator) in CreateMaterialActivator()
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| D | gfx_LookAtTargetViewUpdater.cpp | 29 LookAtTargetViewUpdater::Create(os::IAllocator* allocator) in Create() 54 LookAtTargetViewUpdater::Create(os::IAllocator* allocator, ResLookAtTargetViewUpdater resUpdater) in Create() 66 os::IAllocator* allocator, in LookAtTargetViewUpdater()
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| D | gfx_FrustumProjectionUpdater.cpp | 30 FrustumProjectionUpdater::Create(os::IAllocator* allocator) in Create() 57 FrustumProjectionUpdater::Create(os::IAllocator* allocator, ResFrustumProjectionUpdater resUpdater) in Create() 69 os::IAllocator* allocator, in FrustumProjectionUpdater()
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| D | gfx_OrthoProjectionUpdater.cpp | 30 OrthoProjectionUpdater::Create(os::IAllocator* allocator) in Create() 58 os::IAllocator* allocator, in Create() 71 os::IAllocator* allocator, in OrthoProjectionUpdater()
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| D | gfx_RotateViewUpdater.cpp | 29 RotateViewUpdater::Create(os::IAllocator* allocator) in Create() 54 RotateViewUpdater::Create(os::IAllocator* allocator, ResRotateViewUpdater resUpdater) in Create() 66 os::IAllocator* allocator, in RotateViewUpdater()
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| D | gfx_AimTargetViewUpdater.cpp | 29 AimTargetViewUpdater::Create(os::IAllocator* allocator) in Create() 55 os::IAllocator* allocator, in Create() 68 os::IAllocator* allocator, in AimTargetViewUpdater()
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| D | gfx_LightSet.cpp | 29 os::IAllocator* allocator in Create() 58 os::IAllocator* allocator in Create()
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| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_RenderElement.h | 382 BasicRenderKeyFactory(os::IAllocator* allocator) : GfxObject(allocator) {} in BasicRenderKeyFactory() 423 static PriorMaterialRenderKeyFactory* Create(os::IAllocator* allocator) in Create() 478 PriorMaterialRenderKeyFactory(os::IAllocator* allocator) in PriorMaterialRenderKeyFactory() 519 static PriorDepthRenderKeyFactory* Create(os::IAllocator* allocator) in Create() 573 PriorDepthRenderKeyFactory(os::IAllocator* allocator) in PriorDepthRenderKeyFactory() 616 static TopPriorDepthRenderKeyFactory* Create(os::IAllocator* allocator) in Create() 671 TopPriorDepthRenderKeyFactory(os::IAllocator* allocator) in TopPriorDepthRenderKeyFactory() 700 os::IAllocator* allocator) in CreatePriorMaterialRenderKeyFactory() 715 os::IAllocator* allocator) in CreatePriorMaterialReverseDepthRenderKeyFactory() 731 os::IAllocator* allocator) in CreatePriorMaterialAndZeroDepthRenderKeyFactory() [all …]
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| /NW4C-1.3.3/include/nw/os/ |
| D | os_Memory.h | 218 AllocateAndFill(os::IAllocator* allocator, u8 value) in AllocateAndFill() 243 AllocateAndFillN(os::IAllocator* allocator, size_t size, u8 value) in AllocateAndFillN() 268 AllocateAndAssignN(os::IAllocator* allocator, int count, TObject object) in AllocateAndAssignN() 292 AllocateAndCopyString(const TChar* str, os::IAllocator* allocator, size_t maxSize) in AllocateAndCopyString() 319 TMemory*& memory, IAllocator* allocator in SafeFree() 360 TArray& array, IAllocator* allocator in SafeFreeAll()
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| /NW4C-1.3.3/sources/libraries/anim/res/ |
| D | anim_ResUtil.cpp | 32 nw::os::IAllocator* allocator, in CloneTextureAnimMember() 79 nw::os::IAllocator* allocator, in DestroyTextureAnimMember() 98 ResAnim CloneTextureAnim(os::IAllocator* allocator, const ResAnim& src) in CloneTextureAnim() 162 void DestroyClonedTextureAnim(os::IAllocator* allocator, ResAnim anim) in DestroyClonedTextureAnim()
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| /NW4C-1.3.3/sources/libraries/demo/ |
| D | demo_Utility.cpp | 43 os::IAllocator* allocator, in InitializeGraphicsDrawing() 60 …LoadResources(ResourceArray& resourceArray, const wchar_t* resourcePath, os::IAllocator* allocator) in LoadResources() 85 os::IAllocator* allocator, in CreateCamera() 139 os::IAllocator* allocator, in CreateAimCamera() 193 os::IAllocator* allocator, in CreateFrustumCamera() 251 os::IAllocator* allocator, in CreateOrthoCamera() 312 os::IAllocator* allocator, in CreateStereoCameras() 381 os::IAllocator* allocator, in CreateUpperScreenBuffer() 399 os::IAllocator* allocator, in CreateLowerScreenBuffer() 439 os::IAllocator* allocator, in LoadFile() [all …]
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| D | demo_Pad.cpp | 25 Pad::Create(os::IAllocator* allocator) in Create() 42 os::IAllocator* allocator = this->m_Allocator; in Destroy() local 143 PadFactory::Initialize(os::IAllocator* allocator) in Initialize()
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| /NW4C-1.3.3/include/nw/demo/ |
| D | demo_Utility.h | 490 os::IAllocator* allocator, in BindAnimation() 576 os::IAllocator* allocator, in BindAnimationBlender() 641 os::IAllocator* allocator, in BindAnimationByName() 789 static FlushCache* Create(nw::demo::DemoAllocator* allocator) in Create() 799 nw::os::IAllocator* allocator = m_Allocator; in Destroy() local 816 FlushCache(nw::demo::DemoAllocator* allocator) in FlushCache()
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