| /NW4C-1.3.3/include/nw/config/ |
| D | macros.h | 28 #define NW_MACRO_CAT_(a, b) NW_MACRO_CAT_O_((a, b)) argument 30 #define NW_MACRO_CAT_I_(a, b) a ## b argument 37 #define NW_MACRO_CAT_(a, b) NW_MACRO_CAT_I_(a, b) argument 38 #define NW_MACRO_CAT_I_(a, b) NW_MACRO_CAT_II_(a ## b) argument 45 #define NW_MACRO_CAT_I_(a, b) a ## b argument 46 #define NW_MACRO_CAT_(a, b) NW_MACRO_CAT_I_(a, b) argument
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| /NW4C-1.3.3/documents/CreativeStudio/html/assets/ |
| D | contents.css | 82 a { selector
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| /NW4C-1.3.3/include/nw/ut/ |
| D | ut_BinaryFileFormat.h | 32 #define NW_UT_MAKE_SIGWORD(a,b,c,d) \ argument 43 #define NW_UT_MAKE_SIGWORD(a,b,c,d) \ argument
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| D | ut_Inlines.h | 403 Abs(T a) in Abs() 438 Min(T a, T b) in Min() 454 Max(T a, T b) in Max() 839 ComparePtr( const void* a, const void* b ) in ComparePtr()
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| D | ut_Color.h | 549 u8 a; //!< カラーの A 要素です。 0 ~ 255 の範囲で値を保持します。 member 1098 f32 a; //!< カラーの A 要素です。 member 1112 nw::ut::ResF32 a; member
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| D | ut_ResTypes.h | 371 ResF32 a[4]; member 392 ResF32 a[6]; member 414 ResF32 a[9]; member 436 ResF32 a[12]; member 459 ResF32 a[16]; member
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| /NW4C-1.3.3/documents/SoundMaker/html/css/ |
| D | main.css | 212 a selector
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| D | manpage.css | 200 a selector
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| /NW4C-1.3.3/documents/LayoutEditor/html/css/ |
| D | main.css | 212 a selector
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| D | manpage.css | 200 a selector
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| /NW4C-1.3.3/sources/libraries/lyt/ |
| D | lyt_GraphicsResource.cpp | 27 #define ARRAY_LENGTH(a) (sizeof(a) / sizeof((a)[0])) argument
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| D | lyt_Util.cpp | 24 #define ARRAY_LENGTH(a) (sizeof(a) / sizeof((a)[0])) argument
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| D | lyt_Layout.cpp | 34 #define ARRAY_LENGTH(a) (sizeof(a) / sizeof((a)[0])) argument
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| D | lyt_Common.cpp | 27 #define ARRAY_LENGTH(a) (sizeof(a) / sizeof((a)[0])) argument
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| D | lyt_Material.cpp | 29 #define ARRAY_LENGTH(a) (sizeof(a) / sizeof((a)[0])) argument
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| D | lyt_Animation.cpp | 48 const f32 a, in RIsSame()
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| /NW4C-1.3.3/documents/CreativeStudio/html/common/ |
| D | manual.css | 390 a { selector
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| /NW4C-1.3.3/sources/libraries/snd/ |
| D | snd_Sound3DCalculator.cpp | 411 … f32 a = ( std::cosf( surroundSpeakerFrontAngle ) + std::cosf( surroundSpeakerRearAngle ) ) / 2.0f; in CalcPanSurround() local
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| /NW4C-1.3.3/include/nw/gfx/res/ |
| D | gfx_ResTextureMapper.h | 335 void SetBorderColor( f32 r, f32 g, f32 b, f32 a ) in SetBorderColor()
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| D | gfx_ResFragmentShader.h | 1159 void SetBufferColor( f32 r, f32 g, f32 b, f32 a ) in SetBufferColor()
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| D | gfx_ResMaterial.h | 625 void SetBlendColor( f32 r, f32 g, f32 b, f32 a ) in SetBlendColor()
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| /NW4C-1.3.3/include/nw/lyt/ |
| D | lyt_Resources.h | 747 ut::ResU8 a; member
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