1 /*---------------------------------------------------------------------------* 2 Project: NintendoWare 3 File: font_Types.h 4 5 Copyright (C)2009-2011 Nintendo/HAL Laboratory, Inc. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain proprietary 8 information of Nintendo and/or its licensed developers and are protected by 9 national and international copyright laws. They may not be disclosed to third 10 parties or copied or duplicated in any form, in whole or in part, without the 11 prior written consent of Nintendo. 12 13 The content herein is highly confidential and should be handled accordingly. 14 15 $Revision: 31311 $ 16 *---------------------------------------------------------------------------*/ 17 18 #ifndef NW_FONT_TYPES_H_ 19 #define NW_FONT_TYPES_H_ 20 21 #if defined(_MSC_VER) && _MSC_VER >= 1500 22 #pragma once 23 #endif 24 25 #include <nn/types.h> 26 #include <nw/ut/ut_Color.h> 27 #include <nw/font/font_DrawerTypes.h> 28 29 namespace nw { 30 namespace font { 31 namespace internal { 32 33 enum 34 { 35 VERTEX_ATTR_POS, 36 VERTEX_ATTR_POS_Z, 37 VERTEX_ATTR_COLOR, 38 VERTEX_ATTR_TEXCOORD, 39 40 VERTEX_ATTR_NUM 41 }; 42 43 enum 44 { 45 POS_X, 46 POS_Y, 47 48 POS_NUM 49 }; 50 51 enum 52 { 53 COLOR_R, 54 COLOR_G, 55 COLOR_B, 56 COLOR_A, 57 58 COLOR_NUM 59 }; 60 61 enum 62 { 63 TEXCOORD_X, 64 TEXCOORD_Y, 65 66 TEXCOORD_NUM 67 }; 68 69 enum 70 { 71 TRIFAN_VTX_RT, 72 TRIFAN_VTX_LT, 73 TRIFAN_VTX_LB, 74 TRIFAN_VTX_RB, 75 76 TRIFAN_VTX_MAX 77 }; 78 79 enum 80 { 81 LOC_PROJECTION, 82 LOC_MODELVIEW, 83 84 LOC_FRAGMENTLIGHTING_ENABLED, 85 LOC_TEXTURE0_SAMPLERTYPE, 86 LOC_FOG_MODE, 87 LOC_FRAGOPERATION_ENABLEALPHATEST, 88 89 LOC_MAX 90 }; 91 92 enum 93 { 94 TCLOC_SRCRGB, 95 TCLOC_SRCALPHA, 96 TCLOC_OPERANDRGB, 97 TCLOC_OPERANDALPHA, 98 TCLOC_COMBINERGB, 99 TCLOC_COMBINEALPHA, 100 TCLOC_SCALERGB, 101 TCLOC_SCALEALPHA, 102 TCLOC_CONSTRGBA, 103 104 TCLOC_MAX 105 }; 106 107 enum 108 { 109 TEXENV_3, 110 TEXENV_4, 111 TEXENV_5, 112 113 TEXENV_MAX 114 }; 115 116 enum TextColor 117 { 118 TEXTCOLOR_START, //!< テキストのグラデーション開始色です。 119 TEXTCOLOR_END, //!< テキストのグラデーション終了色です。 120 121 TEXTCOLOR_MAX //!< 列挙子の総数です。 122 }; 123 124 //! 1文字当たりに必要な頂点インデックスの数 125 const int VERTEX_INDEX_NUM = 6; 126 127 struct VertexAttribute 128 { 129 f32 pos[POS_NUM]; 130 ut::Color8 color; 131 f32 tex[TEXCOORD_NUM]; 132 }; 133 134 } // namespace internal 135 } // namespace font 136 } // namespace nw 137 138 #endif // NW_FONT_TYPES_H_ 139