1 /*---------------------------------------------------------------------------* 2 Project: NintendoWare 3 File: ctr.h 4 5 Copyright (C)2009-2010 Nintendo Co., Ltd./HAL Laboratory, Inc. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Revision: 14899 $ 14 *---------------------------------------------------------------------------*/ 15 16 #ifndef NW_CONFIG_PLATFORM_CTR_H_ 17 #define NW_CONFIG_PLATFORM_CTR_H_ 18 19 #include <nn/types.h> 20 21 #if !defined(NW_DEBUG) && !defined(NW_DEVELOPMENT) && !defined(NW_RELEASE) 22 #if defined(NN_BUILD_NOOPT) || defined(NN_BUILD_DEBUG) 23 #define NW_DEBUG 24 #elif defined(NN_BUILD_VERBOSE) || defined(NN_BUILD_DEVELOPMENT) 25 #define NW_DEVELOPMENT 26 #else 27 #define NW_RELEASE 28 #endif 29 #endif 30 31 32 #define NW_LITTLE_ENDIAN 33 34 #define NW_PLATFORM_NAME CTR 35 #define NW_PLATFORM_CTR 36 37 #if defined(NN_HARDWARE_CTR_TS) 38 #define NW_TARGET_CTR_GL_FINAL 39 #endif 40 41 #define NW_TARGET_CTR 42 43 typedef unsigned int uint; 44 45 /* NW_CONFIG_PLATFORM_CTR_H_ */ 46 #endif 47