1 /*---------------------------------------------------------------------------*
2   Project:  NintendoWare
3   File:     ctr.h
4 
5   Copyright (C)2009-2010 Nintendo Co., Ltd./HAL Laboratory, Inc.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Revision: 14899 $
14  *---------------------------------------------------------------------------*/
15 
16 #ifndef NW_CONFIG_PLATFORM_CTR_H_
17 #define NW_CONFIG_PLATFORM_CTR_H_
18 
19 #include <nn/types.h>
20 
21 #if !defined(NW_DEBUG) && !defined(NW_DEVELOPMENT) && !defined(NW_RELEASE)
22   #if defined(NN_BUILD_NOOPT) || defined(NN_BUILD_DEBUG)
23     #define NW_DEBUG
24   #elif defined(NN_BUILD_VERBOSE) || defined(NN_BUILD_DEVELOPMENT)
25     #define NW_DEVELOPMENT
26   #else
27     #define NW_RELEASE
28   #endif
29 #endif
30 
31 
32 #define NW_LITTLE_ENDIAN
33 
34 #define NW_PLATFORM_NAME   CTR
35 #define NW_PLATFORM_CTR
36 
37 #if defined(NN_HARDWARE_CTR_TS)
38   #define NW_TARGET_CTR_GL_FINAL
39 #endif
40 
41 #define NW_TARGET_CTR
42 
43 typedef unsigned int uint;
44 
45 /* NW_CONFIG_PLATFORM_CTR_H_ */
46 #endif
47