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Searched defs:IsVisible (Results 1 – 8 of 8) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_ISceneUpdater.h65 virtual bool IsVisible(const nw::gfx::Model* model) in IsVisible() function
Dgfx_Model.h173 bool IsVisible(const nw::gfx::Model* model) in IsVisible() function
555 bool IsVisible() const { return m_Visible; } in IsVisible() function
/NW4C-2.0.3/demos/Nw4cDemo/include/
DSmParticle.h92 bool IsVisible() in IsVisible() function
/NW4C-2.0.3/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp50 virtual bool IsVisible(const nw::gfx::Model* model) in IsVisible() function in __anon975f14680111::IsMaterialDefaultModelFunctor
60 virtual bool IsVisible(const nw::gfx::Model* model) in IsVisible() function in __anon975f14680111::IsMaterialChangeModelFunctor
/NW4C-2.0.3/demos/Nw4cDemo/sources/
DSmModel.cpp205 SmModel::IsVisible() in IsVisible() function in __anon0ab8b7d40111::SmModel
/NW4C-2.0.3/include/nw/lyt/
Dlyt_Pane.h1320 bool IsVisible() const in IsVisible() function
/NW4C-2.0.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp50 virtual bool IsVisible(const nw::gfx::Model* model) in IsVisible() function in __anon6e4271080111::IsShadowCasterModelFunctor
/NW4C-2.0.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp50 virtual bool IsVisible(const nw::gfx::Model* model) in IsVisible() function in __anon627cf2460111::IsShadowCasterModelFunctor