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Searched defs:IsVisible (Results 1 – 8 of 8) sorted by relevance

/NW4C-1.3.3/include/nw/gfx/
Dgfx_ISceneUpdater.h63 virtual bool IsVisible(const nw::gfx::Model* model) in IsVisible() function
Dgfx_Model.h171 bool IsVisible(const nw::gfx::Model* model) in IsVisible() function
553 bool IsVisible() const { return m_Visible; } in IsVisible() function
/NW4C-1.3.3/demos/Nw4cDemo/include/
DSmParticle.h90 bool IsVisible() in IsVisible() function
/NW4C-1.3.3/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp48 virtual bool IsVisible(const nw::gfx::Model* model) in IsVisible() function in __anon5a5c202a0111::IsMaterialDefaultModelFunctor
58 virtual bool IsVisible(const nw::gfx::Model* model) in IsVisible() function in __anon5a5c202a0111::IsMaterialChangeModelFunctor
/NW4C-1.3.3/demos/Nw4cDemo/sources/
DSmModel.cpp203 SmModel::IsVisible() in IsVisible() function in __anoned39e4d60111::SmModel
/NW4C-1.3.3/include/nw/lyt/
Dlyt_Pane.h1318 bool IsVisible() const in IsVisible() function
/NW4C-1.3.3/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp48 virtual bool IsVisible(const nw::gfx::Model* model) in IsVisible() function in __anon96b649ca0111::IsShadowCasterModelFunctor
/NW4C-1.3.3/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp48 virtual bool IsVisible(const nw::gfx::Model* model) in IsVisible() function in __anond8ebf6880111::IsShadowCasterModelFunctor