1 /*---------------------------------------------------------------------------*
2   Project:  Horizon
3   File:     gd_Types.h
4 
5   Copyright (C)2011 Nintendo Co., Ltd.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law. They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13  *---------------------------------------------------------------------------*/
14 #ifndef NN_GD_CTR_GD_TYPES_H_
15 #define NN_GD_CTR_GD_TYPES_H_
16 
17 // Doxygen definition
18 
19 /* Please see man pages for details */
20 #define ENGLISH  1
21 /* Please see man pages for details */
22 #define JAPANESE 2
23 /* Please see man pages for details */
24 #define NN_GD_DOCUMENT_TYPE JAPANESE
25 
26 #if NN_GD_DOCUMENT_TYPE == ENGLISH
27 /* Please see man pages for details
28 
29 */
30 #else
31 /* Please see man pages for details
32 
33 */
34 #endif
35 #include <nn/types.h>
36 
37 #if NN_GD_DOCUMENT_TYPE == ENGLISH
38 /* Please see man pages for details */
39 #else
40 /* Please see man pages for details */
41 #endif
42 enum gdBoolEnum
43 {
44     GD_FALSE = 0,
45     GD_TRUE = 1
46 };
47 
48 #if NN_GD_DOCUMENT_TYPE == ENGLISH
49 /* Please see man pages for details */
50 #else
51 /* Please see man pages for details */
52 #endif
53 typedef enum gdBoolEnum gdBool;
54 
55 #endif // NN_GD_CTR_GD_TYPES_H_
56