1 /*---------------------------------------------------------------------------* 2 Project: Horizon 3 File: gd_Types.h 4 5 Copyright (C)2011 Nintendo Co., Ltd. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 *---------------------------------------------------------------------------*/ 14 #ifndef NN_GD_CTR_GD_TYPES_H_ 15 #define NN_GD_CTR_GD_TYPES_H_ 16 17 // Doxygen definition 18 19 /* Please see man pages for details */ 20 #define ENGLISH 1 21 /* Please see man pages for details */ 22 #define JAPANESE 2 23 /* Please see man pages for details */ 24 #define NN_GD_DOCUMENT_TYPE JAPANESE 25 26 #if NN_GD_DOCUMENT_TYPE == ENGLISH 27 /* Please see man pages for details 28 29 */ 30 #else 31 /* Please see man pages for details 32 33 */ 34 #endif 35 #include <nn/types.h> 36 37 #if NN_GD_DOCUMENT_TYPE == ENGLISH 38 /* Please see man pages for details */ 39 #else 40 /* Please see man pages for details */ 41 #endif 42 enum gdBoolEnum 43 { 44 GD_FALSE = 0, 45 GD_TRUE = 1 46 }; 47 48 #if NN_GD_DOCUMENT_TYPE == ENGLISH 49 /* Please see man pages for details */ 50 #else 51 /* Please see man pages for details */ 52 #endif 53 typedef enum gdBoolEnum gdBool; 54 55 #endif // NN_GD_CTR_GD_TYPES_H_ 56