| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_LightSet.cpp | 28 LightSet::DynamicBuilder::Create( in Create() function in nw::gfx::LightSet::DynamicBuilder 46 LightSet::Create( in Create() function in nw::gfx::LightSet
|
| D | gfx_PerspectiveProjectionUpdater.cpp | 29 PerspectiveProjectionUpdater::Create(os::IAllocator* allocator) in Create() function in nw::gfx::PerspectiveProjectionUpdater 55 PerspectiveProjectionUpdater::Create( in Create() function in nw::gfx::PerspectiveProjectionUpdater
|
| D | gfx_LookAtTargetViewUpdater.cpp | 29 LookAtTargetViewUpdater::Create(os::IAllocator* allocator) in Create() function in nw::gfx::LookAtTargetViewUpdater 54 LookAtTargetViewUpdater::Create(os::IAllocator* allocator, ResLookAtTargetViewUpdater resUpdater) in Create() function in nw::gfx::LookAtTargetViewUpdater
|
| D | gfx_OrthoProjectionUpdater.cpp | 30 OrthoProjectionUpdater::Create(os::IAllocator* allocator) in Create() function in nw::gfx::OrthoProjectionUpdater 57 OrthoProjectionUpdater::Create( in Create() function in nw::gfx::OrthoProjectionUpdater
|
| D | gfx_FrustumProjectionUpdater.cpp | 30 FrustumProjectionUpdater::Create(os::IAllocator* allocator) in Create() function in nw::gfx::FrustumProjectionUpdater 57 FrustumProjectionUpdater::Create(os::IAllocator* allocator, ResFrustumProjectionUpdater resUpdater) in Create() function in nw::gfx::FrustumProjectionUpdater
|
| D | gfx_RotateViewUpdater.cpp | 29 RotateViewUpdater::Create(os::IAllocator* allocator) in Create() function in nw::gfx::RotateViewUpdater 54 RotateViewUpdater::Create(os::IAllocator* allocator, ResRotateViewUpdater resUpdater) in Create() function in nw::gfx::RotateViewUpdater
|
| D | gfx_AimTargetViewUpdater.cpp | 29 AimTargetViewUpdater::Create(os::IAllocator* allocator) in Create() function in nw::gfx::AimTargetViewUpdater 54 AimTargetViewUpdater::Create( in Create() function in nw::gfx::AimTargetViewUpdater
|
| D | gfx_SceneNode.cpp | 34 SceneNode::DynamicBuilder::Create( in Create() function in nw::gfx::SceneNode::DynamicBuilder 56 SceneNode::Create( in Create() function in nw::gfx::SceneNode
|
| D | gfx_TransformNode.cpp | 56 TransformNode::DynamicBuilder::Create( in Create() function in nw::gfx::TransformNode::DynamicBuilder 79 TransformNode::Create( in Create() function in nw::gfx::TransformNode
|
| D | gfx_ShaderUniforms.cpp | 398 ShaderUniformLocation::Create(os::IAllocator* allocator) in Create() function in nw::gfx::ShaderUniformLocation
|
| D | gfx_ParticleContext.cpp | 27 ParticleContext::Builder::Create( in Create() function in nw::gfx::ParticleContext::Builder
|
| D | gfx_AmbientLight.cpp | 32 AmbientLight::DynamicBuilder::Create( in Create() function in nw::gfx::AmbientLight::DynamicBuilder 57 AmbientLight::Create( in Create() function in nw::gfx::AmbientLight
|
| D | gfx_HemiSphereLight.cpp | 34 HemiSphereLight::DynamicBuilder::Create( in Create() function in nw::gfx::HemiSphereLight::DynamicBuilder 59 HemiSphereLight::Create( in Create() function in nw::gfx::HemiSphereLight
|
| D | gfx_VertexLight.cpp | 35 VertexLight::DynamicBuilder::Create( in Create() function in nw::gfx::VertexLight::DynamicBuilder 60 VertexLight::Create( in Create() function in nw::gfx::VertexLight
|
| D | gfx_FragmentLight.cpp | 34 FragmentLight::DynamicBuilder::Create( in Create() function in nw::gfx::FragmentLight::DynamicBuilder 59 FragmentLight::Create( in Create() function in nw::gfx::FragmentLight
|
| D | gfx_StandardSkeleton.cpp | 32 StandardSkeleton::Create( in Create() function in nw::gfx::StandardSkeleton
|
| D | gfx_IRenderTarget.cpp | 32 IRenderTarget::Builder::Create(os::IAllocator* allocator) in Create() function in nw::gfx::IRenderTarget::Builder
|
| D | gfx_SceneInitializer.cpp | 43 SceneInitializer::Builder::Create( in Create() function in nw::gfx::SceneInitializer::Builder
|
| D | gfx_ParticleSceneUpdater.cpp | 39 ParticleSceneUpdater::Builder::Create( in Create() function in nw::gfx::ParticleSceneUpdater::Builder
|
| D | gfx_RelativeHashMaterialIdGenerator.cpp | 48 RelativeHashMaterialIdGenerator::Builder::Create( in Create() function in nw::gfx::RelativeHashMaterialIdGenerator::Builder
|
| /NW4C-1.2.23/include/nw/snd/ |
| D | snd_InstancePool.h | 64 u32 Create( void* buffer, size_t size ) in Create() function 141 u32 Create( void* buffer, unsigned long size ) in Create() function
|
| /NW4C-1.2.23/sources/libraries/dev/ |
| D | dev_Screenshot.cpp | 30 Screenshot::Create( in Create() function in nw::dev::Screenshot 114 ScreenshotManager::Create( in Create() function in nw::dev::ScreenshotManager
|
| /NW4C-1.2.23/sources/libraries/snd/ |
| D | snd_TaskThread.cpp | 49 bool TaskThread::Create( s32 priority, ThreadStack& stack ) in Create() function in nw::snd::internal::TaskThread
|
| D | snd_MmlSequenceTrackAllocator.cpp | 69 unsigned long MmlSequenceTrackAllocator::Create( void* buffer, unsigned long size ) in Create() function in nw::snd::internal::driver::MmlSequenceTrackAllocator
|
| /NW4C-1.2.23/sources/libraries/demo/ |
| D | demo_Particle.cpp | 41 ParticleNode::DynamicBuilder::Create( in Create() function in nw::demo::ParticleNode::DynamicBuilder 74 ParticleEffect::Create(os::IAllocator* mainAllocator, in Create() function in nw::demo::ParticleEffect
|