1 /*---------------------------------------------------------------------------*
2   Project:  Horizon
3   File:     dbg_Enum.h
4 
5   Copyright (C)2009 Nintendo Co., Ltd.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Rev: 18249 $
14  *---------------------------------------------------------------------------*/
15 
16 /*!
17     @file
18 
19     :include nn/dbg.h
20 */
21 
22 #ifndef NN_DBG_DBG_ENUM_H_
23 #define NN_DBG_DBG_ENUM_H_
24 
25 //-------------------------------------------------------------------
26 // for C / C++
27 
28 #ifdef __cplusplus
29 
30 namespace nn { namespace dbg {
31 
32     /*!
33         @enum BreakReason
34 
35         @brief 一時停止の理由を示します。
36     */
37     enum BreakReason
38     {
39         BREAK_REASON_PANIC,     //!< パニック
40         BREAK_REASON_ASSERT,    //!< アサート
41         BREAK_REASON_USER       //!< ユーザ
42     };
43 
44     enum PerformanceCounterOperation
45     {
46         PERFORMANCE_COUNTER_OPERATION_ACQUIRE_CONTROL,
47         PERFORMANCE_COUNTER_OPERATION_RELEASE_CONTROL,
48         PERFORMANCE_COUNTER_OPERATION_GET_VALUE,
49         PERFORMANCE_COUNTER_OPERATION_SET_VALUE,
50         PERFORMANCE_COUNTER_OPERATION_GET_OVERFLOW,
51         PERFORMANCE_COUNTER_OPERATION_RESET,
52         PERFORMANCE_COUNTER_OPERATION_GET_EVENT,
53         PERFORMANCE_COUNTER_OPERATION_SET_EVENT,
54         PERFORMANCE_COUNTER_OPERATION_USE_VIRTUAL_COUNTER,
55 
56         PERFORMANCE_COUNTER_OPERATION_MAX_BIT = (1u << 31)
57     };
58 }}
59 
60 #endif  // ifdef __cplusplus
61 
62 #endif /* NN_DBG_DBG_ENUM_H_ */
63