/*---------------------------------------------------------------------------* Project: TwlSDK - HW - include File: mmap_vram.h Copyright 2003-2008 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: 2008-09-18#$ $Rev: 8573 $ $Author: okubata_ryoma $ *---------------------------------------------------------------------------*/ #ifndef NITRO_HW_MMAP_VRAM #define NITRO_HW_MMAP_VRAM #ifdef __cplusplus extern "C" { #endif #define HW_VRAM_A_SIZE 0x20000 // VRAM-A #define HW_VRAM_B_SIZE 0x20000 // B #define HW_VRAM_C_SIZE 0x20000 // C #define HW_VRAM_D_SIZE 0x20000 // D #define HW_VRAM_E_SIZE 0x10000 // E #define HW_VRAM_F_SIZE 0x4000 // F #define HW_VRAM_G_SIZE 0x4000 // G #define HW_VRAM_H_SIZE 0x8000 // H #define HW_VRAM_I_SIZE 0x4000 // I #define HW_LCDC_VRAM_A (HW_LCDC_VRAM) #define HW_LCDC_VRAM_B (HW_LCDC_VRAM_A + HW_VRAM_A_SIZE) #define HW_LCDC_VRAM_C (HW_LCDC_VRAM_B + HW_VRAM_B_SIZE) #define HW_LCDC_VRAM_D (HW_LCDC_VRAM_C + HW_VRAM_C_SIZE) #define HW_LCDC_VRAM_E (HW_LCDC_VRAM_D + HW_VRAM_D_SIZE) #define HW_LCDC_VRAM_F (HW_LCDC_VRAM_E + HW_VRAM_E_SIZE) #define HW_LCDC_VRAM_G (HW_LCDC_VRAM_F + HW_VRAM_F_SIZE) #define HW_LCDC_VRAM_H (HW_LCDC_VRAM_G + HW_VRAM_G_SIZE) #define HW_LCDC_VRAM_I (HW_LCDC_VRAM_H + HW_VRAM_H_SIZE) #ifdef __cplusplus } /* extern "C" */ #endif /* #ifndef NITRO_HW_MMAP_VRAM */ #endif