/*---------------------------------------------------------------------------* Project: TwlSDK - MI File: mi_swap.c Copyright 2003-2008 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: 2008-09-18#$ $Rev: 8573 $ $Author: okubata_ryoma $ *---------------------------------------------------------------------------*/ #include #include // MI_Swap* will be used for control common resource exclusively among processers // or modules. Beside, it's used for realization spin lock system. // // notice: you cannot access main memory by byte unless via cache. // so, use MI_SwapWord generally for accessing main memory ,not MI_SwapByte. //---- This code will be compiled in ARM-Mode #include /*---------------------------------------------------------------------------* Name: MI_SwapWord Description: swap data and memory Arguments: setData data to swap destp memory address to swap Returns: swapped memory data *---------------------------------------------------------------------------*/ asm u32 MI_SwapWord( register u32 setData, register vu32* destp ) { swp r0, r0, [r1] bx lr } /*---------------------------------------------------------------------------* Name: MI_SwapByte Description: swap data and memory Arguments: setData data to swap destp memory address to swap Returns: swapped memory data *---------------------------------------------------------------------------*/ asm u8 MI_SwapByte( register u32 setData, register vu8* destp ) { swpb r0, r0, [r1] bx lr } //---- end limitation of ARM-Mode #include