/*---------------------------------------------------------------------------* Project: TwlSDK - MB - demos - cloneboot File: common.c Copyright 2006-2008 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: 2008-09-18#$ $Rev: 8573 $ $Author: okubata_ryoma $ *---------------------------------------------------------------------------*/ #include #include "common.h" #include "disp.h" static void VBlankIntr(void); /* * Common features used by this entire demo */ static u16 padPress; static u16 padTrig; /*---------------------------------------------------------------------------* Name: ReadKey Description: Processing for reading keys Arguments: None. Returns: None. *---------------------------------------------------------------------------*/ void ReadKey(void) { u16 currData = PAD_Read(); padTrig = (u16)(~padPress & currData); padPress = currData; } /*---------------------------------------------------------------------------* Name: GetPressKey Description: Gets pressed key. Arguments: None. Returns: Bitmap of the pressed key. *---------------------------------------------------------------------------*/ u16 GetPressKey(void) { return padPress; } /*---------------------------------------------------------------------------* Name: GetTrigKey Description: Gets key trigger. Arguments: None. Returns: A bitmap of key triggers. *---------------------------------------------------------------------------*/ u16 GetTrigKey(void) { return padTrig; } /*---------------------------------------------------------------------------* Name: CommonInit Description: Common initialization functions. Arguments: None. Returns: None. *---------------------------------------------------------------------------*/ void CommonInit(void) { /* OS initialization */ OS_Init(); OS_InitTick(); OS_InitAlarm(); FX_Init(); /* GX initialization */ GX_Init(); GX_DispOff(); GXS_DispOff(); /* V-blank interrupt configuration */ (void)OS_SetIrqFunction(OS_IE_V_BLANK, VBlankIntr); (void)OS_EnableIrqMask(OS_IE_V_BLANK); (void)OS_EnableIrqMask(OS_IE_FIFO_RECV); (void)GX_VBlankIntr(TRUE); // Read the key once as empty ReadKey(); } /*---------------------------------------------------------------------------* Name: InitAllocateSystem Description: Initializes the memory allocation system within the main memory arena. Arguments: None. Returns: None. *---------------------------------------------------------------------------*/ void InitAllocateSystem(void) { void *tempLo; OSHeapHandle hh; // Based on the premise that OS_Init has been already called tempLo = OS_InitAlloc(OS_ARENA_MAIN, OS_GetMainArenaLo(), OS_GetMainArenaHi(), 1); OS_SetArenaLo(OS_ARENA_MAIN, tempLo); hh = OS_CreateHeap(OS_ARENA_MAIN, OS_GetMainArenaLo(), OS_GetMainArenaHi()); if (hh < 0) { OS_Panic("ARM9: Fail to create heap...\n"); } hh = OS_SetCurrentHeap(OS_ARENA_MAIN, hh); } /*---------------------------------------------------------------------------* Name: VBlankIntr Description: Gets key trigger Arguments: None. Returns: None. *---------------------------------------------------------------------------*/ static void VBlankIntr(void) { DispVBlankFunc(); //---- Interrupt check flag OS_SetIrqCheckFlag(OS_IE_V_BLANK); }