/*---------------------------------------------------------------------------* Project: TwlSDK - camera - include File: transfer.h Copyright 2007-2008 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: 2008-09-18#$ $Rev: 8573 $ $Author: okubata_ryoma $ *---------------------------------------------------------------------------*/ #ifndef TWL_CAMERA_TRANSFER_H_ #define TWL_CAMERA_TRANSFER_H_ #include #include #ifdef __cplusplus extern "C" { #endif /*===========================================================================*/ /*---------------------------------------------------------------------------* Name: CAMERA_DmaRecv Description: Receives frame data from the camera buffer. Synchronous version. Arguments: dmaNo: NDMA channel No. (0 - 3) dest: destination address unit: One-time transfer length (byte)(width * lines at once) length: Transfer length (byte) (frame size) Returns: None. *---------------------------------------------------------------------------*/ static inline void CAMERA_DmaRecv(u32 dmaNo, void *dest, u32 unit, u32 length) { MI_Camera_NDmaRecv( dmaNo, dest, unit/4, length, FALSE ); } /*---------------------------------------------------------------------------* Name: CAMERA_DmaRecvAsync Description: Receives frame data from the camera buffer. Asynchronous version. Arguments: dmaNo: NDMA channel No. (0 - 3) dest: destination address unit: One-time transfer length (bytes) (width * lines at once) length: Transfer length (bytes) (frame size) Returns: None. *---------------------------------------------------------------------------*/ static inline void CAMERA_DmaRecvAsync(u32 dmaNo, void *dest, u32 unit, u32 length, MINDmaCallback callback, void* arg) { MI_Camera_NDmaRecvAsync( dmaNo, dest, unit/4, length, FALSE, callback, arg ); } /*---------------------------------------------------------------------------* Name: CAMERA_DmaPipeInfinity Description: Receives data from the camera buffer. Once a DMA is started, it will transfer all unit data to the same destination address. You should call MIi_StopExDma(dmaNo) to stop this. Arguments: dmaNo: NDMA channel No. (0 - 3) dest: destination address unit: One-time transfer length (bytes) (width * lines at once) Returns: None. *---------------------------------------------------------------------------*/ static inline void CAMERA_DmaPipeInfinity(u32 dmaNo, void *dest, u32 unit, MINDmaCallback callback, void* arg) { // This is continuous mode, so values equal to 'size' will be ignored MI_Camera_NDmaRecvAsync( dmaNo, dest, unit/4, unit, TRUE, callback, arg ); } /*===========================================================================*/ #ifdef __cplusplus } /* extern "C" */ #endif #endif /* TWL_CAMERA_TRANSFER_H_ */