/*---------------------------------------------------------------------------* Project: TwlSDK - GX - demos - UnitTours/3D_Shadow_Pol File: data.h Copyright 2003-2008 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: 2008-09-18#$ $Rev: 8573 $ $Author: okubata_ryoma $ *---------------------------------------------------------------------------*/ /* ****************************************************************************** * * Project : * NITRO-SDK sample program * Title : * Uses shadow polygons to display shadows. * Explanation: * ****************************************************************************** */ #ifndef _DATA_H_ #define _DATA_H_ #include extern const u32 sphere1[]; /* Sphere model */ extern const u32 cylinder1[]; /* Cylinder model */ extern const u32 sphere_size; /* Sphere size */ extern const u32 cylinder_size; /* Cylinder size */ #endif /* _DATA_H_ */