/*---------------------------------------------------------------------------* Project: TwlSDK - GX - demos - UnitTours/2D_Oam_Bmp1D File: main.c Copyright 2003-2008 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: 2008-09-18#$ $Rev: 8573 $ $Author: okubata_ryoma $ *---------------------------------------------------------------------------*/ //--------------------------------------------------------------------------- // A sample that use OBJ in 1D mapped bitmap mode // // This sample displays a object on the display in 1D bitmap format // // USAGE: // UP, DOWN, LEFT, RIGHT : Slide the OBJ // A, B : Scaling the OBJ // L, R : Rotate the OBJ // START : Initialize status of the OBJ // // HOWTO: // 1. Set VRAM size and mapping mode of OBJ by GX_SetOBJVRamModeBmp // 2. Transfer the bitmap data by GX_LoadOBJ // 3. Set GX_OAM_MODE_BITMAPOBJ to OAM attribute to use the bitmap OBJ //--------------------------------------------------------------------------- #ifdef SDK_TWL #include #else #include #endif #include "DEMO.h" #include "data.h" //--------------------------------------------------------------------------- // Summary: // OAM buffer region //--------------------------------------------------------------------------- static GXOamAttr s_OAMBuffer[128]; //--------------------------------------------------------------------------- // Summary: // V-Blank interrupt process // Description: // Enables a flag that confirms that a V-Blank interrupt has been performed // // The following steps will be performed during common initialization (DEMOInitCommon), causing this function to be called during V-Blanks // * Select IRQ interrupt (OS_SetIrqMask) // * Register this function, which performs IRQ interrupts (OS_SetIRQFunction) // * Enable IRQ interrupts (OS_EnableIrq) // //--------------------------------------------------------------------------- void VBlankIntr(void) { OS_SetIrqCheckFlag(OS_IE_V_BLANK); // Sets a V-Blank interrupt confirmation flag } //--------------------------------------------------------------------------- // Summary: // Display a 1D mapping bitmap OBJ // Description: // Affine conversion (rotate/scale) of the OBJ that holds the 1-dimensional mapping bitmap data and displays it // // Controls: // UP, DOWN: Manipulate display position // BUTTON_A, B : Enlarge, reduce // BUTTON_L, R : rotation // START : Initialize settings //--------------------------------------------------------------------------- #ifdef SDK_TWL void TwlMain(void) #else void NitroMain(void) #endif { int base_pos_x = 0, base_pos_y = 0; int base_pat = 0; fx32 scale = FX32_ONE; u16 rotate = 0; //--------------------- // Initialization //--------------------- DEMOInitCommon(); DEMOInitVRAM(); /* OAM configuration */ GX_SetVisiblePlane(GX_PLANEMASK_OBJ); // Sets OBJ to visible GX_SetBankForOBJ(GX_VRAM_OBJ_128_A); // Allocate VRAM-A to OBJ GX_SetGraphicsMode(GX_DISPMODE_GRAPHICS, // 2D/3D mode GX_BGMODE_0, // Set BGMODE to 0 GX_BG0_AS_2D); // Use BG 0 as 2D // Sets OBJ-VRAM capacity and mapping mode for bitmap OBJ GX_SetOBJVRamModeBmp(GX_OBJVRAMMODE_BMP_1D_128K); // 1D mapping /* load character data */ GX_LoadOBJ((const void *)IMAGE_DATA, 0, IMAGE_DATA_SIZE); DEMOStartDisplay(); //--------------------- // Main loop //--------------------- while (1) { int pos_x = base_pos_x; int pos_y = base_pos_y; /* Obtain pad information and configure operations */ DEMOReadKey(); #ifdef SDK_AUTOTEST // Code for auto-test { const EXTKeys keys[8] = { {PAD_BUTTON_A, 10}, {PAD_BUTTON_L, 10}, {PAD_KEY_DOWN | PAD_KEY_RIGHT, 20}, {0, 0} }; EXT_AutoKeys(keys, &gKeyWork.press, &gKeyWork.trigger); } #endif if (DEMO_IS_PRESS(PAD_KEY_UP)) { if (--base_pos_y < 0) base_pos_y = 255; OS_Printf("pos=%d:%d rotate=%d scale=%d\n", base_pos_x, base_pos_y, rotate, scale); } else if (DEMO_IS_PRESS(PAD_KEY_DOWN)) { if (++base_pos_y > 255) base_pos_y = 0; OS_Printf("pos=%d:%d rotate=%d scale=%d\n", base_pos_x, base_pos_y, rotate, scale); } if (DEMO_IS_PRESS(PAD_KEY_RIGHT)) { if (++base_pos_x > 511) base_pos_x = 0; OS_Printf("pos=%d:%d rotate=%d scale=%d\n", base_pos_x, base_pos_y, rotate, scale); } else if (DEMO_IS_PRESS(PAD_KEY_LEFT)) { if (--base_pos_x < 0) base_pos_x = 511; OS_Printf("pos=%d:%d rotate=%d scale=%d\n", base_pos_x, base_pos_y, rotate, scale); } if (DEMO_IS_PRESS(PAD_BUTTON_L)) { rotate -= 512; OS_Printf("pos=%d:%d rotate=%d scale=%d\n", base_pos_x, base_pos_y, rotate, scale); } else if (DEMO_IS_PRESS(PAD_BUTTON_R)) { rotate += 512; OS_Printf("pos=%d:%d rotate=%d scale=%d\n", base_pos_x, base_pos_y, rotate, scale); } if (DEMO_IS_PRESS(PAD_BUTTON_A)) { scale += 128; OS_Printf("pos=%d:%d rotate=%d scale=%d\n", base_pos_x, base_pos_y, rotate, scale); } else if (DEMO_IS_PRESS(PAD_BUTTON_B)) { scale -= 128; if (scale < 0) scale = 0; OS_Printf("pos=%d:%d rotate=%d scale=%d\n", base_pos_x, base_pos_y, rotate, scale); } if (DEMO_IS_TRIG(PAD_BUTTON_START)) { base_pos_x = 0; base_pos_y = 0; rotate = 0; scale = FX32_ONE; OS_Printf("pos=%d:%d rotate=%d scale=%d\n", base_pos_x, base_pos_y, rotate, scale); } /* Generation and configuration of the affine transformation matrix */ { MtxFx22 mtx; fx16 sinVal = FX_SinIdx(rotate); fx16 cosVal = FX_CosIdx(rotate); fx32 rScale = FX_Inv(scale); GXOamAffine *oamBuffp = (GXOamAffine *)&s_OAMBuffer[0]; mtx._00 = (fx32)((cosVal * rScale) >> FX32_SHIFT); mtx._01 = (fx32)((sinVal * rScale) >> FX32_SHIFT); mtx._10 = -(fx32)((sinVal * rScale) >> FX32_SHIFT); mtx._11 = (fx32)((cosVal * rScale) >> FX32_SHIFT); // Set OBJ affine transformation G2_SetOBJAffine(oamBuffp, // OAM buffer pointer &mtx); // 2x2 matrix for affine transformation } /* OAM configuration */ G2_SetOBJAttr(&s_OAMBuffer[0], // Specify the location of OAM pos_x, // x position pos_y, // y position 0, // Priority order GX_OAM_MODE_BITMAPOBJ, // Bitmap mode FALSE, // Disable mosaic GX_OAM_EFFECT_AFFINE, // Affine effect GX_OAM_SHAPE_32x32, // OBJ size GX_OAM_COLOR_16, // 16 colors 0, // Character name 15, // Alpha value 0); #ifdef SDK_AUTOTEST // Code for auto-test GX_SetBankForLCDC(GX_VRAM_LCDC_C); EXT_TestSetVRAMForScreenShot(GX_VRAM_LCDC_C); EXT_TestScreenShot(100, 0xC8135726); EXT_TestTickCounter(); #endif //SDK_AUTOTEST /* Flush the cache to main memory */ DC_FlushRange(s_OAMBuffer, sizeof(s_OAMBuffer)); /* I/O register is accessed using DMA operation, so cache wait is not needed */ // DC_WaitWriteBufferEmpty(); /* V-Blank wait */ OS_WaitVBlankIntr(); /* Transfer to OAM */ GX_LoadOAM(s_OAMBuffer, // Transfer OAM buffer to OAM 0, sizeof(s_OAMBuffer)); MI_DmaFill32(3, // Clear OAM buffer s_OAMBuffer, 192, sizeof(s_OAMBuffer)); } }