/*---------------------------------------------------------------------------* Project: TwlSDK - OS - libraries File: os_systemWork.c Copyright 2007-2008 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: 2008-02-01#$ $Rev: 4001 $ $Author: nakasima $ *---------------------------------------------------------------------------*/ #include #ifdef SDK_TWL #include #include #endif /*---------------------------------------------------------------------------* Name: OS_GetBootType Description: Gets your own boot type Arguments: None. Returns: Specifies your own boot type and returns the OSBootType type. *---------------------------------------------------------------------------*/ OSBootType OS_GetBootType(void) { return OS_GetBootInfo()->boot_type; } /*---------------------------------------------------------------------------* Name: OS_GetBootInfo Description: Gets information specific to your own boot type. Arguments: None. Returns: Specifies information related to your own boot type and returns the OSBootInfo structure *---------------------------------------------------------------------------*/ const OSBootInfo *OS_GetBootInfo(void) { return ((const OSBootInfo *)HW_WM_BOOT_BUF); } //---- internal #ifdef SDK_TWL BOOL OSi_IsCodecTwlMode(void) { static BOOL retval; static BOOL initialized = FALSE; if ( initialized == FALSE ) { retval = ((OS_IsRunOnTwl() == TRUE) && ((*((u8*)(HW_TWL_ROM_HEADER_BUF + 0x01bf)) & 0x01) == OS_CODECMODE_TWL)); } initialized = TRUE; return retval; } #endif // SDK_TWL