/*---------------------------------------------------------------------------* Project: TwlSDK - GX - demos - UnitTours/2D_Oam_Char1D File: data.h Copyright 2003-2008 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: 2008-09-18#$ $Rev: 8573 $ $Author: okubata_ryoma $ *---------------------------------------------------------------------------*/ /* ****************************************************************************** * * Project : * NITRO-SDK sample program * Title : * Displays 1D mapping character object * Explanation: * Displays an object with character data that uses a 1-D mapping. * ****************************************************************************** */ #ifndef OBJ_DATA_H #define OBJ_DATA_H extern const unsigned char bitmapOBJ_256color_icg[16 * 2048]; extern const unsigned char bitmapOBJ_256color_icl[16 * 512]; #endif