/*---------------------------------------------------------------------------* Project: TwlSDK - demos.TWL - os - os_jump File: screen.c Copyright 2007-2008 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: 2008-10-08#$ $Rev: 8901 $ $Author: okajima_manabu $ *---------------------------------------------------------------------------*/ #include #include "screen.h" #include "font.h" /*---------------------------------------------------------------------------* Constant Definitions *---------------------------------------------------------------------------*/ #define TEXT_SCREEN_SIZE 2048 /*---------------------------------------------------------------------------* Internal Variable Definitions *---------------------------------------------------------------------------*/ // Virtual screen [top and bottom screens][number of backgrounds][number of characters] static u16 gScreen[2 ][ 1 ][ TEXT_SCREEN_SIZE / sizeof(u16) ] ATTRIBUTE_ALIGN(32); /*---------------------------------------------------------------------------* Name: InitScreen Description: Initialize display settings for text display system. Arguments: None. Returns: None. *---------------------------------------------------------------------------*/ void InitScreen(void) { // Various VRAM initialization steps GX_SetBankForLCDC(GX_VRAM_LCDC_ALL); MI_CpuClearFast((void*)HW_LCDC_VRAM, HW_LCDC_VRAM_SIZE); (void)GX_DisableBankForLCDC(); // Initialize OAM MI_CpuFillFast((void*)HW_OAM, 0xc0, HW_OAM_SIZE); MI_CpuFillFast((void*)HW_DB_OAM, 0xc0, HW_DB_OAM_SIZE); // Initialize palette MI_CpuClearFast((void*)HW_PLTT, HW_PLTT_SIZE); MI_CpuClearFast((void*)HW_DB_PLTT, HW_DB_PLTT_SIZE); // Top screen settings GX_SetBankForBG(GX_VRAM_BG_128_A); G2_SetBG0Control(GX_BG_SCRSIZE_TEXT_256x256, GX_BG_COLORMODE_16, GX_BG_SCRBASE_0x0000, GX_BG_CHARBASE_0x04000, GX_BG_EXTPLTT_01); G2_SetBG0Priority(0); GX_SetGraphicsMode(GX_DISPMODE_GRAPHICS, GX_BGMODE_0, GX_BG0_AS_2D); GX_SetVisiblePlane(GX_PLANEMASK_BG0); GX_LoadBG0Char(d_CharData, 0, sizeof(d_CharData)); GX_LoadBGPltt(d_PaletteData, 0, sizeof(d_PaletteData)); ((u16*)HW_PLTT)[0] = 0x0000; // Black MI_CpuFillFast(gScreen[0][0], 0, TEXT_SCREEN_SIZE); DC_StoreRange(gScreen[0][0], TEXT_SCREEN_SIZE); GX_LoadBG0Scr(gScreen[0][0], 0, TEXT_SCREEN_SIZE); // Bottom screen settings GX_SetBankForSubBG(GX_VRAM_SUB_BG_32_H); G2S_SetBG0Control(GX_BG_SCRSIZE_TEXT_256x256, GX_BG_COLORMODE_16, GX_BG_SCRBASE_0x0000, GX_BG_CHARBASE_0x04000, GX_BG_EXTPLTT_01); G2S_SetBG0Priority(0); GXS_SetGraphicsMode(GX_BGMODE_0); GXS_SetVisiblePlane(GX_PLANEMASK_BG0); GXS_LoadBG0Char(d_CharData, 0, sizeof(d_CharData)); GXS_LoadBGPltt(d_PaletteData, 0, sizeof(d_PaletteData)); ((u16*)HW_DB_PLTT)[0] = 0x0000; // Black MI_CpuFillFast(gScreen[1][0], 0, TEXT_SCREEN_SIZE); DC_StoreRange(gScreen[1][0], TEXT_SCREEN_SIZE); GXS_LoadBG0Scr(gScreen[1][0], 0, TEXT_SCREEN_SIZE); } /*---------------------------------------------------------------------------* Name: ClearScreen Description: Clears text display from the screen. Arguments: None. Returns: None. *---------------------------------------------------------------------------*/ void ClearScreen(void) { MI_CpuClearFast(gScreen[0][0], TEXT_SCREEN_SIZE); MI_CpuClearFast(gScreen[1][0], TEXT_SCREEN_SIZE); } void ClearMainScreen(void) { MI_CpuClearFast(gScreen[0][0], TEXT_SCREEN_SIZE); } void ClearSubScreen(void) { MI_CpuClearFast(gScreen[1][0], TEXT_SCREEN_SIZE); } /*---------------------------------------------------------------------------* Name: PutMainScreen Description: Outputs text to main screen. Arguments: text: String to be output ...: Virtual argument Returns: None. *---------------------------------------------------------------------------*/ void PutMainScreen(s32 x, s32 y, u8 palette, char* text, ...) { va_list vlist; char temp[33]; s32 i; va_start(vlist, text); (void)vsnprintf(temp, 33, text, vlist); va_end(vlist); for (i = 0; i < 32; i++) { if (temp[i] == 0x00) { break; } gScreen[0][0][((y * 32) + x + i) % (32 * 32)] = (u16) (palette << 12 | temp[i]); } } /*---------------------------------------------------------------------------* Name: PrintSubScreen Description: Outputs text to the sub-screen. Arguments: text: String to be output ...: Virtual argument Returns: None. *---------------------------------------------------------------------------*/ void PutSubScreen(s32 x, s32 y, u8 palette, char* text, ...) { va_list vlist; char temp[33]; s32 i; va_start(vlist, text); (void)vsnprintf(temp, 33, text, vlist); va_end(vlist); for (i = 0; i < 32; i++) { if (temp[i] == 0x00) { break; } gScreen[1][0][((y * 32) + x + i) % (32 * 32)] = (u16) (palette << 12 | temp[i]); } } /*---------------------------------------------------------------------------* Name: UpdateScreen Description: Reflects the virtual screen content to VRAM. Assumed to be called during the V-Blank period. Arguments: None. Returns: None. *---------------------------------------------------------------------------*/ void UpdateScreen(void) { // Reflects the virtual screen content to V-RAM DC_StoreRange(gScreen[0][0], TEXT_SCREEN_SIZE); GX_LoadBG0Scr(gScreen[0][0], 0, TEXT_SCREEN_SIZE); DC_StoreRange(gScreen[1][0], TEXT_SCREEN_SIZE); GXS_LoadBG0Scr(gScreen[1][0], 0, TEXT_SCREEN_SIZE); } /*---------------------------------------------------------------------------* End of file *---------------------------------------------------------------------------*/