/*---------------------------------------------------------------------------* Project: TwlSDK - OS - include File: protectionUnit.h Copyright 2003-2008 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: 2008-09-18#$ $Rev: 8573 $ $Author: okubata_ryoma $ *---------------------------------------------------------------------------*/ #ifndef NITRO_OS_PROTECTIONUNIT_H_ #define NITRO_OS_PROTECTIONUNIT_H_ #ifdef __cplusplus extern "C" { #endif #include #include //====================================================================== // protection unit //====================================================================== /*---------------------------------------------------------------------------* Name: OS_EnableProtectionUnit Description: enable protection unit Arguments: None Returns: None *---------------------------------------------------------------------------*/ void OS_EnableProtectionUnit(void); /*---------------------------------------------------------------------------* Name: OS_DisableProtectionUnit Description: disable protection unit Arguments: None Returns: None *---------------------------------------------------------------------------*/ void OS_DisableProtectionUnit(void); #ifdef __cplusplus } /* extern "C" */ #endif /* NITRO_OS_PROTECTIONUNIT_H_ */ #endif