/*---------------------------------------------------------------------------* Project: TwlSDK - OS - demos - waitIrq-1 File: main.c Copyright 2003-2008 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: 2008-12-08#$ $Rev: 9555 $ $Author: kitase_hirotake $ *---------------------------------------------------------------------------*/ #include #define STACK_SIZE 1024 #define THREAD1_PRIO 17 OSThread thread1; u32 stack1[STACK_SIZE / sizeof(u32)]; void VBlankIntr(void); void proc1(void *arg); //================================================================================ /*---------------------------------------------------------------------------* Name: NitroMain Description: main Arguments: None Returns: None *---------------------------------------------------------------------------*/ void NitroMain() { s32 n; OS_Init(); OS_InitThread(); //---- create thread1 OS_CreateThread(&thread1, proc1, NULL, stack1 + STACK_SIZE / sizeof(u32), STACK_SIZE, THREAD1_PRIO); OS_WakeupThreadDirect(&thread1); //---- VBlank setting (void)OS_SetIrqFunction(OS_IE_V_BLANK, VBlankIntr); (void)OS_EnableIrqMask(OS_IE_V_BLANK); (void)OS_EnableIrq(); (void)GX_VBlankIntr(TRUE); //---- main loop for (n = 0; n < 5; n++) { // while waiting vblank, lower priority thread runs and display 'X'. // if vblank interrupt occurred, return here immidiately. OS_Printf("\n[loop %d]", n); OS_WaitIrq(TRUE, OS_IE_V_BLANK); } OS_Printf("\n"); OS_Printf("==== Finish sample.\n"); OS_Terminate(); } //-------------------------------------------------------------------------------- // V-Blank interrupt handler // void VBlankIntr(void) { OS_SetIrqCheckFlag(OS_IE_V_BLANK); } //-------------------------------------------------------------------------------- // proc1 // void proc1(void *arg) { #pragma unused(arg) int i = 0; while(1) { if ( ((i++) & 0xff) == 0 ) { (void)OS_DisableInterrupts(); OS_Printf("X"); (void)OS_EnableInterrupts(); } } } /*====== End of main.c ======*/