/*---------------------------------------------------------------------------* Project: TwlSDK - GX - demos - UnitTours/ClearImage File: tex_32768.h Copyright 2003-2008 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: 2008-09-18#$ $Rev: 8573 $ $Author: okubata_ryoma $ *---------------------------------------------------------------------------*/ #ifndef TEX_32768_H_ #define TEX_32768_H_ #ifdef SDK_TWL #include #else #include #endif // 32768 colors texture extern const u16 tex_32768_64x64[]; extern const unsigned short IMAGE_VRAM256x192[256 * 192]; extern const unsigned short DEPTH_VRAM256x192[256 * 192]; #endif