/*---------------------------------------------------------------------------* Project: TwlSDK - tcl - demos.TWL - tcl-1 File: screen.c Copyright 2008 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: 2008-10-07#$ $Rev: 8888 $ $Author: onozawa_yuki $ *---------------------------------------------------------------------------*/ #include #include "screen.h" #include "font.h" /*---------------------------------------------------------------------------* Constant Definitions *---------------------------------------------------------------------------*/ #define TEXT_SCREEN_SIZE 2048 /*---------------------------------------------------------------------------* Internal Variable Definitions *---------------------------------------------------------------------------*/ // Virtual screen [number of backgrounds][number of characters] static u16 gScreen[ 1 ][ TEXT_SCREEN_SIZE / sizeof(u16) ] ATTRIBUTE_ALIGN(32); /*---------------------------------------------------------------------------* Name: InitScreen Description: Initializes display settings for text display system. Arguments: None. Returns: None. *---------------------------------------------------------------------------*/ void InitScreen(void) { // Bottom screen settings GX_SetBankForSubBG(GX_VRAM_SUB_BG_32_H); G2S_SetBG0Control(GX_BG_SCRSIZE_TEXT_256x256, GX_BG_COLORMODE_16, GX_BG_SCRBASE_0x0000, GX_BG_CHARBASE_0x04000, GX_BG_EXTPLTT_01); G2S_SetBG0Priority(0); GXS_SetGraphicsMode(GX_BGMODE_0); GXS_SetVisiblePlane(GX_PLANEMASK_BG0); GXS_LoadBG0Char(d_CharData, 0, sizeof(d_CharData)); GXS_LoadBGPltt(d_PaletteData, 0, sizeof(d_PaletteData)); ((u16*)HW_DB_PLTT)[0] = 0x0000; // Black MI_CpuFillFast(gScreen[0], 0, TEXT_SCREEN_SIZE); DC_StoreRange(gScreen[0], TEXT_SCREEN_SIZE); GXS_LoadBG0Scr(gScreen[0], 0, TEXT_SCREEN_SIZE); } /*---------------------------------------------------------------------------* Name: ClearScreen Description: Clears text display from the screen. Arguments: None. Returns: None. *---------------------------------------------------------------------------*/ void ClearScreen(void) { MI_CpuClearFast(gScreen[0], TEXT_SCREEN_SIZE); } /*---------------------------------------------------------------------------* Name: PrintSubScreen Description: Outputs text to the sub-screen. Arguments: text: String to be output ...: Virtual argument Returns: None. *---------------------------------------------------------------------------*/ void PutScreen(s32 x, s32 y, u8 palette, char* text, ...) { va_list vlist; char temp[33]; s32 i; MI_CpuClear(temp, sizeof(temp)); va_start(vlist, text); (void)vsnprintf(temp, 33, text, vlist); va_end(vlist); for (i = 0; i < 32; i++) { if (temp[i] == 0x00) { break; } gScreen[0][((y * 32) + x + i) % (32 * 32)] = (u16) (palette << 12 | temp[i]); } } /*---------------------------------------------------------------------------* Name: UpdateScreen Description: Applies the virtual screen content to VRAM. Assumed to be called during the V-Blank period. Arguments: None. Returns: None. *---------------------------------------------------------------------------*/ void UpdateScreen(void) { // Applies the virtual screen content to V-RAM DC_StoreRange(gScreen[0], TEXT_SCREEN_SIZE); GXS_LoadBG0Scr(gScreen[0], 0, TEXT_SCREEN_SIZE); } /*---------------------------------------------------------------------------* End of file *---------------------------------------------------------------------------*/