/*---------------------------------------------------------------------------* Project: TwlSDK - ELF Loader File: insertsection.c Copyright 2006-2008 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: 2008-09-17#$ $Rev: 8556 $ $Author: okubata_ryoma $ *---------------------------------------------------------------------------*/ #include "types.h" #include "elf.h" #include "elf_loader.h" #include "arch.h" #include "loader_subset.h" #include #include extern u32 ELi_ALIGN( u32 addr, u32 align_size); u16 ELi_LoadObject2( ELHandle* ElfHandle, void* obj_offset, void* buf) { u16 i; #if (SPECIAL_SECTION_ENABLE == 1) /*Add special section*/ u16 j; #endif ELShdrEx* FwdShdrEx; ELShdrEx* CurrentShdrEx; ELShdrEx DmyShdrEx; u32 newelf_shoff = 0; //Write pointer to stripped ELF image u32 buf_shdr; u32 section_num = 0; u32 stripped_section_num = 0; u32 tmp_buf; u32 *shdr_table; //Table for new/old number correspondence for section headers u32 special_sect_name; /* Check initialization of ELHandle */ if( ElfHandle->process != EL_INITIALIZED) { return EL_FAILED; } /* Buffer NULL check */ if( buf == NULL) { return EL_FAILED; } /* Get ELF header */ ElfHandle->ELi_ReadStub( &(ElfHandle->CurrentEhdr), ElfHandle->FileStruct, (u32)(ElfHandle->ar_head), (u32)(obj_offset), sizeof( Elf32_Ehdr)); /* Section handle build */ ElfHandle->elf_offset = obj_offset; ElfHandle->buf_current = (void*)((u32)buf + sizeof( Elf32_Ehdr)); ElfHandle->shentsize = ElfHandle->CurrentEhdr.e_shentsize; /*Section header table build*/ shdr_table = (u32*)malloc( 4 * ElfHandle->CurrentEhdr.e_shnum); /*---------- Create ELShdrEx and shdr_table Lists ----------*/ CurrentShdrEx = &DmyShdrEx; for( i=0; i<(ElfHandle->CurrentEhdr.e_shnum); i++) { CurrentShdrEx->next = (void*)(malloc( sizeof(ELShdrEx))); CurrentShdrEx = (ELShdrEx*)(CurrentShdrEx->next); memset( CurrentShdrEx, 0, sizeof(ELShdrEx)); //Clear zero /*Set flag to distinguish whether this is debugging information*/ if( ELi_ShdrIsDebug( ElfHandle, i) == TRUE) { /*When it is debugging information*/ CurrentShdrEx->debug_flag = 1; shdr_table[i] = 0xFFFFFFFF; }else{ /*When not debugging information*/ CurrentShdrEx->debug_flag = 0; shdr_table[i] = stripped_section_num; /*Create section new/old table*/ stripped_section_num++; } /*Copy section header*/ ELi_GetShdr( ElfHandle, i, &(CurrentShdrEx->Shdr)); // printf( "shdr_table[0x%x] = 0x%x\n", i, section_num); section_num++; /*Get section string*/ #if 0 // Do not dynamically ensure section string buffer CurrentShdrEx->str = (char*)malloc( 128); //Get 128 character buffer ELi_GetStrAdr( ElfHandle, ElfHandle->CurrentEhdr.e_shstrndx, CurrentShdrEx->Shdr.sh_name, CurrentShdrEx->str, 128); #else { u32 length; length = ELi_GetStrLen( ElfHandle, ElfHandle->CurrentEhdr.e_shstrndx, CurrentShdrEx->Shdr.sh_name ) + 1; CurrentShdrEx->str = (char*)malloc(length); if(CurrentShdrEx->str == 0) { return EL_FAILED; } ELi_GetStrAdr( ElfHandle, ElfHandle->CurrentEhdr.e_shstrndx, CurrentShdrEx->Shdr.sh_name, CurrentShdrEx->str, length); } #endif /*Index maintenance of section name of special section*/ if( i == ElfHandle->CurrentEhdr.e_shstrndx){ special_sect_name = CurrentShdrEx->Shdr.sh_size; } } #if (SPECIAL_SECTION_ENABLE == 1) /*Add special section*/ section_num++; //Add special section ElfHandle->CurrentEhdr.e_shnum++; //Add special section CurrentShdrEx->next = (void*)(malloc( sizeof(ELShdrEx))); CurrentShdrEx = (ELShdrEx*)(CurrentShdrEx->next); memset( CurrentShdrEx, 0, sizeof(ELShdrEx)); //Clear zero CurrentShdrEx->Shdr.sh_name = special_sect_name; CurrentShdrEx->Shdr.sh_type = SPECIAL_SECTION_TYPE; CurrentShdrEx->Shdr.sh_flags = 0; CurrentShdrEx->Shdr.sh_addr = 0; CurrentShdrEx->Shdr.sh_offset = 0; CurrentShdrEx->Shdr.sh_size = (stripped_section_num)*4; //(ElfHandle->CurrentEhdr.e_shnum)*4; (When old section number is in the index) CurrentShdrEx->Shdr.sh_link = 0; CurrentShdrEx->Shdr.sh_info = 0; CurrentShdrEx->Shdr.sh_addralign = 4; CurrentShdrEx->Shdr.sh_entsize = 4; #if 0 // Do not dynamically allocate section string buffer CurrentShdrEx->str = (char*)malloc( 128); #else CurrentShdrEx->str = (char*)malloc( strlen(SPECIAL_SECTION_NAME) + 1 ); if(CurrentShdrEx->str == 0) { return EL_FAILED; } #endif strcpy( CurrentShdrEx->str, SPECIAL_SECTION_NAME); #endif CurrentShdrEx->next = NULL; ElfHandle->ShdrEx = DmyShdrEx.next; /*--------------------------------------------------------*/ //printf( "stripped section_num : %d\n", stripped_section_num); /*---------- Check and copy all sections ----------*/ // printf( "\nLoad to RAM:\n"); for( i=0; i<(ElfHandle->CurrentEhdr.e_shnum); i++) { // CurrentShdrEx = ELi_GetShdrExfromList( ElfHandle->ShdrEx, i); #if (SPECIAL_SECTION_ENABLE == 1) /*Add special section*/ if( CurrentShdrEx->Shdr.sh_type == SPECIAL_SECTION_TYPE) { //Series of processes equivalent to ELi_CopySectionToBuffer u32 load_start = ELi_ALIGN( ((u32)(ElfHandle->buf_current)), 4); u32 sh_size = CurrentShdrEx->Shdr.sh_size; u32* reverse_shdr_table = (u32*)malloc( 4 * stripped_section_num); /*Index converts to new section number table*/ for( j=0; j<(ElfHandle->CurrentEhdr.e_shnum - 1); j++) { if( shdr_table[j] != 0xFFFFFFFF) { reverse_shdr_table[shdr_table[j]] = j; } } memcpy( (u32*)load_start, reverse_shdr_table, sh_size); //Copy new/old section correspondence table free( reverse_shdr_table); CurrentShdrEx->loaded_adr = load_start; ElfHandle->buf_current = (void*)(load_start + sh_size); }else{ #else { #endif if( CurrentShdrEx->Shdr.sh_type != SHT_NULL) { //NULL section (section 0) has no content //Copy to memory CurrentShdrEx->loaded_adr = (u32) ELi_CopySectionToBuffer( ElfHandle, &(CurrentShdrEx->Shdr)); } #if (SPECIAL_SECTION_ENABLE == 1) /*Add special section*/ //For section string sections if( (CurrentShdrEx->Shdr.sh_type == SHT_STRTAB)&& (i == ElfHandle->CurrentEhdr.e_shstrndx)) { strcpy( ElfHandle->buf_current, SPECIAL_SECTION_NAME); //Update section data capacity CurrentShdrEx->Shdr.sh_size += (strlen( SPECIAL_SECTION_NAME) + 1); //Update buffer address ElfHandle->buf_current += (strlen( SPECIAL_SECTION_NAME) + 1); } #endif } } /*-------------------------------------------------------*/ /*Only the section content up to this point was copied to stripped ELF*/ /*---------- Copy section header to stripped elf ----------*/ buf_shdr = ELi_ALIGN( ((u32)(ElfHandle->buf_current)), 4); ElfHandle->buf_current = (void*)buf_shdr; // printf( "buf_shdr = 0x%x\n", buf_shdr); // printf( "buf = 0x%x\n", (u32)buf); newelf_shoff = buf_shdr - ((u32)(buf)); // printf( "newelf_shoff = 0x%x\n", newelf_shoff); section_num = 0; for( i=0; i<(ElfHandle->CurrentEhdr.e_shnum); i++) { // tmp_buf = buf_shdr + ( section_num * sizeof( Elf32_Shdr)); CurrentShdrEx = ELi_GetShdrExfromList( ElfHandle->ShdrEx, i); /*Update offset*/ if( CurrentShdrEx->loaded_adr != 0) { CurrentShdrEx->Shdr.sh_offset = (CurrentShdrEx->loaded_adr - (u32)buf); } /*Copy section header to stripped ELF image*/ memcpy( (u8*)tmp_buf, &(CurrentShdrEx->Shdr), sizeof( Elf32_Shdr)); section_num++; /*Update section count*/ } //printf( "section_num : %d\n", section_num); // After copy ends ElfHandle->process = EL_COPIED; /*------------------------------------------------------------*/ ElfHandle->newelf_size = (buf_shdr - (u32)buf) + (section_num*sizeof( Elf32_Shdr)); // printf( "newelf_size = 0x%x\n", ElfHandle->newelf_size); /*---------- Update ELF Header ----------*/ ElfHandle->CurrentEhdr.e_shnum = section_num; /*Apply the increased section count to the ELF header*/ //Update the section header offset ElfHandle->CurrentEhdr.e_shoff = newelf_shoff; memcpy( (u8*)buf, &(ElfHandle->CurrentEhdr), sizeof( Elf32_Ehdr)); /*Copy ELF header to the stripped ELF image*/ /*-----------------------------------*/ /*---------- Free the ELShdrEx List ----------*/ CurrentShdrEx = ElfHandle->ShdrEx; if( CurrentShdrEx) { do{ FwdShdrEx = CurrentShdrEx; CurrentShdrEx = CurrentShdrEx->next; free( FwdShdrEx->str); free( FwdShdrEx); }while( CurrentShdrEx != NULL); ElfHandle->ShdrEx = NULL; } /*-----------------------------------------*/ /*Flush cache before DLL is called on RAM*/ // DC_FlushAll(); // DC_WaitWriteBufferEmpty(); return (ElfHandle->process); }