/*---------------------------------------------------------------------------* Project: TwlSDK - libraries - snd - common File: snd_alarm.c Copyright 2004-2008 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Date:: 2008-09-17#$ $Rev: 8556 $ $Author: okubata_ryoma $ *---------------------------------------------------------------------------*/ #include #include #include /****************************************************************************** structure definition ******************************************************************************/ #ifdef SDK_ARM9 typedef struct AlarmCallbackInfo { void (*func) (void *); void *arg; u8 id; u8 pad; u16 pad2; } AlarmCallbackInfo; #endif /****************************************************************************** static variable ******************************************************************************/ #ifdef SDK_ARM9 static AlarmCallbackInfo sCallbackTable[SND_ALARM_NUM]; #endif /****************************************************************************** static function declaration ******************************************************************************/ #ifdef SDK_ARM7 static void AlarmHandler(void *arg); #endif /****************************************************************************** public function ******************************************************************************/ #ifdef SDK_ARM9 void SND_AlarmInit(void) { int alarmNo; for (alarmNo = 0; alarmNo < SND_ALARM_NUM; alarmNo++) { AlarmCallbackInfo *info; info = &sCallbackTable[alarmNo]; info->func = NULL; info->arg = NULL; info->id = 0; } } #else void SND_AlarmInit(void) { int alarmNo; for (alarmNo = 0; alarmNo < SND_ALARM_NUM; alarmNo++) { SNDi_Work.alarm[alarmNo].enable = FALSE; SNDi_Work.alarm[alarmNo].id = 0; } } void SND_SetupAlarm(int alarmNo, OSTick tick, OSTick period, int id) { SNDAlarm *alarm; SDK_MINMAX_ASSERT(alarmNo, SND_ALARM_MIN, SND_ALARM_MAX); SDK_MINMAX_ASSERT(id, 0x00, 0xff); alarm = &SNDi_Work.alarm[alarmNo]; if (alarm->enable) { OS_CancelAlarm(&alarm->alarm); alarm->enable = FALSE; } alarm->setting.tick = tick; alarm->setting.period = period; alarm->id = (u8)id; alarm->count = 0; } void SND_StartAlarm(int alarmNo) { OSTick tick; OSTick period; SNDAlarm *alarm; void *arg; SDK_MINMAX_ASSERT(alarmNo, SND_ALARM_MIN, SND_ALARM_MAX); alarm = &SNDi_Work.alarm[alarmNo]; if (alarm->enable) { OS_CancelAlarm(&alarm->alarm); alarm->enable = FALSE; } tick = alarm->setting.tick; period = alarm->setting.period; arg = (void *)((alarm->id << 8) | alarmNo); OS_CreateAlarm(&alarm->alarm); if (period == 0) { OS_SetAlarm(&alarm->alarm, tick, AlarmHandler, arg); } else { OS_SetPeriodicAlarm(&alarm->alarm, OS_GetTick() + tick, period, AlarmHandler, arg); } alarm->enable = TRUE; } void SND_StopAlarm(int alarmNo) { SNDAlarm *alarm; SDK_MINMAX_ASSERT(alarmNo, SND_ALARM_MIN, SND_ALARM_MAX); alarm = &SNDi_Work.alarm[alarmNo]; if (!alarm->enable) return; OS_CancelAlarm(&alarm->alarm); alarm->id++; alarm->enable = FALSE; } #endif /****************************************************************************** static function ******************************************************************************/ #ifdef SDK_ARM7 static void AlarmHandler(void *arg) { u32 msg = (u32)arg; u32 alarmNo = msg & 0xff; u32 id = (msg >> 8) & 0xff; SNDAlarm *alarm; SDK_MINMAX_ASSERT(alarmNo, SND_ALARM_MIN, SND_ALARM_MAX); alarm = &SNDi_Work.alarm[alarmNo]; if ( id != alarm->id ) { return; } if ( alarm->count < 0xff ) { alarm->count++; } while (alarm->count > 0) { if (PXI_SendWordByFifo(PXI_FIFO_TAG_SOUND, msg, FALSE) < 0) { break; } alarm->count--; } } #endif /****************************************************************************** private function ******************************************************************************/ #ifdef SDK_ARM9 void SNDi_IncAlarmId(int alarmNo) { AlarmCallbackInfo *info; SDK_MINMAX_ASSERT(alarmNo, SND_ALARM_MIN, SND_ALARM_MAX); info = &sCallbackTable[alarmNo]; info->id++; } u8 SNDi_SetAlarmHandler(int alarmNo, SNDAlarmHandler handler, void *arg) { AlarmCallbackInfo *info; SDK_MINMAX_ASSERT(alarmNo, SND_ALARM_MIN, SND_ALARM_MAX); info = &sCallbackTable[alarmNo]; info->func = handler; info->arg = arg; info->id++; return info->id; } void SNDi_CallAlarmHandler(int msg) { AlarmCallbackInfo *info; int alarmNo = msg & 0xff; int id = (msg >> 8) & 0xff; SDK_MINMAX_ASSERT(alarmNo, SND_ALARM_MIN, SND_ALARM_MAX); info = &sCallbackTable[alarmNo]; if (id == info->id) { if (info->func != NULL) { info->func(info->arg); } } } #endif /*====== End of snd_alarm.c ======*/