/*---------------------------------------------------------------------------* Project: Dolphin GD library File: gd.h Copyright 2001-2005 Nintendo. All rights reserved. These coded instructions, statements, and computer programs contain proprietary information of Nintendo of America Inc. and/or Nintendo Company Ltd., and are protected by Federal copyright law. They may not be disclosed to third parties or copied or duplicated in any form, in whole or in part, without the prior written consent of Nintendo. $Log: gd.h,v $ Revision 1.4 2006/05/31 09:29:51 hirose Copied bugflag definitions from gx.h. Revision 1.3 2006/02/04 11:56:44 hashida (none) Revision 1.2 2005/08/17 10:56:09 hirose Removed definition of sinf/cosf for WIN32. Revision 1.1.1.1 2005/05/12 02:41:06 yasuh-to Ported from dolphin source tree. 3 2003/02/03 14:07 Hirose Added "GDIndirect.h". 2 2001/09/19 3:55p Carl More win32 compatibility defines. 1 2001/09/12 1:53p Carl Initial revision of GD: Graphics Display List Library. $NoKeywords: $ *---------------------------------------------------------------------------*/ #ifndef __GD_H__ #define __GD_H__ /*---------------------------------------------------------------------------*/ #ifdef WIN32 #define inline __inline #endif /*---------------------------------------------------------------------------*/ // Defines version related flags if not exists. #ifndef BUG_CLR_LOAD_DLY #define BUG_CLR_LOAD_DLY #endif // BUG_CLR_LOAD_DLY #ifndef BUG_XF_STALL #define BUG_XF_STALL #endif // BUG_XF_STALL #ifndef BUG_CP_LOAD_DLY #define BUG_CP_LOAD_DLY #endif // BUG_CP_LOAD_DLY /*---------------------------------------------------------------------------*/ #include #include #include #include #include #include #include #include #include #include /*---------------------------------------------------------------------------*/ #endif // __GD_H__