############################################################################### # Makefile for pmicdemo # # Copyright (C)2007 Nintendo All Rights Reserved. # # These coded instructions, statements, and computer programs contain # proprietary information of Nintendo of America Inc. and/or Nintendo # Company Ltd., and are protected by Federal copyright law. They may # not be disclosed to third parties or copied or duplicated in any form, # in whole or in part, without the prior written consent of Nintendo. # # $Log: makefile,v $ # Revision 1.5.2.1 2009/10/15 07:10:13 aka # Removed VEN. # # Revision 1.5 2009/01/07 05:10:39 ozeki_kohei # Added VEN. # # Revision 1.4 2008/09/05 09:41:58 nrs_buildsystem # Changed all command to adopt "make -j option(parallel processing)" (by yasuh-to). # # Revision 1.3 2008/08/06 01:39:11 carlmu # Added graphic demo. # # Revision 1.2 2008/01/22 04:04:24 aka # removed 2 libs. # # Revision 1.1 2008/01/22 02:49:38 aka # initial check-in. # # ############################################################################### ################################## # QUICK START INSTRUCTIONS # Type "make" at /revolution/build/tests/audio to build DEBUG versions of all tests. # Type "make NDEBUG=TRUE" to build OPTIMIZED versions of all tests # Type "make lit-test00D.bin" to build DEBUG version of just lit-test00 # Type "make NDEBUG=TRUE lit-test00.bin" to build OPTIMIZED version of # ju ctable paths can be found in modulerules. # just lit-test00 # # To add another test # 1. add the .c files to CSRCS to make sure they are built # 2. add the binary name (no suffix) to BINNAMES # 3. add a dependency rule for this executable at the bottom of this file ################################## # All modules have "setup" and "build" as targets. System libraries # and demo programs also have an "install" target that copies the compiled # binaries to the binary tree (/revolution/$(ARCH_TARGET)). all: $(MAKE) setup $(MAKE) build $(MAKE) install # commondefs must be included near the top so that all common variables # will be defined before their use. include $(REVOLUTION_SDK_ROOT)/build/buildtools/commondefs # module name should be set to the name of this subdirectory # DEMO = TRUE indicates that this module resides under the "demos" subtree. # The list of selectable paths can be found in modulerules. MODULENAME = pmicdemo DEMO = TRUE # CSRCS lists all C files that should be built # The makefile determines which objects are linked into which binaries # based on the dependencies you fill in at the bottom of this file CSRCS = pmic_simple.c pmic_graphic.c audio.c OBJS = $(CSRCS:.c=.o) # BINNAMES lists all binaries that will be linked. Note that no suffix is # required, as that will depend on whether this is a DEBUG build or not. # The final name of the binaries will be $(BINNAME)$(BINSUFFIX) BINNAMES = pmic_simple pmic_graphic # defining a linker command file will have the build system generate it # automatically and include it on the linker invocation line LCF_FILE = $(INC_ROOT)/revolution/eppc.$(ARCH_TARGET).lcf # modulerules contains the rules that will use the above variables # and dependencies below to construct the binaries specified. include $(REVOLUTION_SDK_ROOT)/build/buildtools/modulerules # Dependencies for the binaries listed in BINNAMES should come here # They are your typical makefile rule, with extra variables to ensure # that the names and paths match up. # $(FULLBIN_ROOT) is the location of the local bin directory # $(BINSUFFIX) depends on whether this is a debug build or not # $(REVOLUTION_LIBS) includes all the Revolution libraries. $(FULLBIN_ROOT)/pmic_simple$(BINSUFFIX): pmic_simple.o audio.o \ $(REVOLUTION_LIBS) \ $(INSTALL_ROOT)/lib/pmic$(LIBSUFFIX) $(FULLBIN_ROOT)/pmic_graphic$(BINSUFFIX): pmic_graphic.o audio.o \ $(REVOLUTION_LIBS) \ $(INSTALL_ROOT)/lib/pmic$(LIBSUFFIX) #======== End of makefile ========#