############################################################################### # Makefile for discnanddemo # # Copyright (C) 2008 Nintendo. All rights reserved. # # These coded instructions, statements, and computer programs contain # proprietary information of Nintendo of America Inc. and/or Nintendo # Company Ltd., and are protected by Federal copyright law. They may # not be disclosed to third parties or copied or duplicated in any form, # in whole or in part, without the prior written consent of Nintendo. # # $Log: makefile,v $ # Revision 1.2.2.1 2009/10/21 08:41:38 miyamoto_satoshi # Modified format all: # # Revision 1.2 2009/10/05 05:52:57 iwai_yuma # Initial check-in to HEAD. # # Revision 1.1.2.1 2008/11/18 09:02:37 ooizumi # Initial check-in. # ############################################################################### # All modules have "setup" and "build" as targets. System libraries # and demo programs also have an "install" target that copies the compiled # binaries to the binary tree (/$(ARCH_TARGET)). all: $(MAKE) setup $(MAKE) build $(MAKE) install # commondefs must be included near the top so that all common variables # will be defined before their use. include $(REVOLUTION_SDK_ROOT)/build/buildtools/commondefs # module name should be set to the name of this subdirectory # DEMO = TRUE indicates that this module resides under the "demos" subtree. # The list of selectable paths can be found in modulerules. MODULENAME = discnanddemo DEMO = TRUE # CSRCS lists all C files that should be built # The makefile determines which objects are linked into which binaries # based on the dependencies you fill in at the bottom of this file CSRCS = discnanddemo1.c discnanddemo2.c # BINNAMES lists all binaries that will be linked. Note that no suffix is # required, as that will depend on whether this is a DEBUG build or not. # The final name of the binaries will be $(BINNAME)$(BINSUFFIX) BINNAMES = discnanddemo1 discnanddemo2 # defining a linker command file will have the build system generate it # automatically and include it on the linker invocation line LCF_FILE = $(INC_ROOT)/revolution/eppc.$(ARCH_TARGET).lcf # modulerules contains the rules that will use the above variables # and dependencies below to construct the binaries specified. include $(REVOLUTION_SDK_ROOT)/build/buildtools/modulerules # Dependencies for the binaries listed in BINNAMES should come here # They are your typical makefile rule, with extra variables to ensure # that the names and paths match up. # $(FULLBIN_ROOT) is the location of the local bin directory # $(BINSUFFIX) depends on whether this is a debug build or not # $(REVOLUTION_LIBS) includes all the Revolution libraries. $(FULLBIN_ROOT)/discnanddemo1$(BINSUFFIX): discnanddemo1.o $(REVOLUTION_LIBS) $(FULLBIN_ROOT)/discnanddemo2$(BINSUFFIX): discnanddemo2.o $(REVOLUTION_LIBS) # Make wad file of discnanddemo1 export: $(FULLBIN_ROOT)/discnanddemo1$(BINSUFFIX) @echo "Create discnanddemo1$(WADSUFFIX)" @makedol -f $(FULLBIN_ROOT)/discnanddemo1$(BINSUFFIX) -d $(FULLBIN_ROOT)/discnanddemo1$(DOLSUFFIX) @makeWad -n discnanddemo1$(ASUFFIX) -l $(FULLBIN_ROOT)/discnanddemo1$(DOLSUFFIX) -pc 0x4 -g ZZ -gc RABA #======== End of makefile ========#