#include <revolution/wpad.h> void WPADSetGameTitleUtf16( const u16 *title );
| title | The name of the game title to register as the file infomation for the game data to be saved. The string must be in UTF16 and 16 characters or less. |
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None.
Sets the game title to register as the file information for the game data to be saved in the Wii Remote's internal memory. Only a string of up to 16 characters in UTF16 may be passed. The configured string is not actually written to internal memory until the WPADWriteGameData function writes data to internal memory.
WPADWriteGameData, WPADReadGameData, WPADGetGameTitleUtf16
2008/03/21 Added that the string is not reflected in internal memory until it is written with the WPADWriteGameData function.
2006/09/23 Initial version.
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