#include "THPSimple.h" BOOL THPSimpleSetBuffer(u8 *buffer);
| buffer | Pointer to the work area. |
|---|
Returns TRUE if successful, FALSE otherwise.
The THPSimpleSetBuffer function registers in the simple player the work area passed by the argument.
The size of the work area must equal the size returned by the THPSimpleCalcNeedMemory function.
2006/03/01 Initial version.
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