GXInitTexObjMinLOD

Syntax

#include <revolution/gx.h>

void GXInitTexObjMinLOD(
    GXTexObj*      obj,
    f32            min_lod );

Arguments

obj Pointer to a texture object
min_lod Minimum LOD value. The hardware uses MAX ( min_lod, lod ). Range is 0.0 to 10.0.

Return Values

None.

Description

This function allows modification of the minimum LOD value for an existing texture object. This parameter is initially set by the GXInitTexObjLOD function.

See Also

GXInitTexObjLOD, GXGetTexObjLODAll, GXTexObj Initialization Flow

Revision History

2006/03/01 Initial version.


CONFIDENTIAL