#include <revolution/gx.h> u32 GXGetTexObjTlut( const GXTexObj* obj );
obj |
Pointer to a texture object. |
|---|
TLUT name associated with this texture object.
This function returns the TLUT name associated with texture object obj.
Use the GXInitTexObjCI function to initialize a texture object with the desired TLUT name.
Use the GXInitTexObjTlut function to modify the TLUT associated with an existing texture object.
GXInitTexObjCI, GXInitTexObjTlut
2006/03/01 Initial version.
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