#include <revolution/gx.h>
void GXGetLightAttnK(
const GXLightObj* lt_obj,
f32* k0,
f32* k1,
f32* k2 );
| lt_obj | Pointer to a light object. |
|---|---|
| k0 | Distance attenuation coefficient 0. |
| k1 | Distance attenuation coefficient 1. |
| k2 | Distance attenuation coefficient 2. |
None.
This function returns coefficients used in the lighting attenuation calculation for a given light object. The application must allocate memory for the light object. The coefficients k0, k1, and k2 are used for distance attenuation. These parameters can be set using the GXInitLightAttn, GXInitLightAttnK, GXInitLightDistAttn or GXInitLightShininess function.
GXInitLightAttn, GXInitLightAttnK
2006/03/01 Initial version.
CONFIDENTIAL