setinitialcode

Description

The setinitialcode tool is used to set the game code (four ASCII characters) for the ELF and RPF files that are run while developing a disc application.

Although the value can be set using either a hexadecimal number or a character string, it must be 32 bits long. The default is 0x30303030 ("0000"). You should also note that characters used by an application's game code must be uppercase.

The value configured using setinitialcode is applied to the Owner ID and home directory for the NAND file system, instead of the GameName value of the disc ID set by ddf.If not set, a default value of 0x30303030 ("0000") is used, not the ddf GameName value.

Note, however, that when creating master data (RVM), the GameName value of the disc ID is used for the game code, and the value set by setinitialcode is ignored.

%  setinitialcode <initial code>

Location

$REVOLUTION_SDK_ROOT/X86/bin/setinitialcode

Revision History

2008/12/29 Added Description.
2008/07/24 Revised Description.
2008/06/19 Initial version.


CONFIDENTIAL