#include <revolution/sc.h> #define SC_WPAD_MOTOR_MODE_OFF 0u #define SC_WPAD_MOTOR_MODE_ON 1u BOOL SCSetWpadMotorMode(u8 mode);
| mode | One of the SC_WPAD_MOTOR_MODE_* values. |
|---|
Returns TRUE if the setting change succeeds. Returns FALSE if it fails.
This function is called from the WPAD library. Do not call this function directly from the application. (Have your application call WPADEnableMotor() instead.)
This function modifies the Wii Remote vibration settings.
You can reference and change the setting from the NDEV System Menu.
WPADEnableMotor, SCGetWpadMotorMode, NDEV System Menu
2006/10/25 Disclosure ended.
2006/09/06 Revised explanation.
2006/08/15 Initial version.
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