SCGetAspectRatio

Syntax

#include <revolution/sc.h>

#define SC_ASPECT_RATIO_4x3         0u
#define SC_ASPECT_RATIO_16x9        1u

u8 SCGetAspectRatio(void);

Arguments

None.

Return Values

One SC_ASPECT_RATIO_* value. See the Wii Programming Guidelines for more on application-level support.

Description

References the aspect ratio setting.

Return Values Aspect Ratio
SC_ASPECT_RATIO_4x3 4:3
SC_ASPECT_RATIO_16x9 16:9

Revision History

2007/08/09 Added an explanatory message to refer to the Wii Programming Guidelines for more on application-level support.
2006/06/20 Revised description because how this will be supported by applications is not yet confirmed.
2006/05/29 Initial version.


CONFIDENTIAL