#include <revolution/os.h> #define OS_FONT_ENCODE_ANSI 0u #define OS_FONT_ENCODE_SJIS 1u u16 OSGetFontEncode(void);
None.
OS_FONT_ENCODE_ANSI for non-Japanese Wii consoles. OS_FONT_ENCODE_SJIS for Japanese Wii consoles (including JP mode development hardware).
Checks the method of encoding character fonts, based on the Wii console type. Only Japanese Wii consoles (including JP mode development hardware) return OS_FONT_ENCODE_SJIS. Based on this information, OS font functions switch the font image.
2006/03/01 Initial version.
CONFIDENTIAL