NANDMove

Syntax

#include <revolution/nand.h>

s32 NANDMove(const char *path, const char *destDir);

Arguments

path Specifies the target file or directory name.
destDir Directory name of the directory change destination.

Return Values

Returns one of the following codes.

NAND_RESULT_OK
NAND_RESULT_ACCESS
NAND_RESULT_ALLOC_FAILED
NAND_RESULT_BUSY
NAND_RESULT_CORRUPT
NAND_RESULT_INVALID
NAND_RESULT_NOEXISTS
NAND_RESULT_OPENFD
NAND_RESULT_UNKNOWN
NAND_RESULT_FATAL_ERROR

Description

Moves a file or directory. Appropriate write permissions are required for the parent directory being moved as well as for the destination directory.

If the destination directory contains files or directories with the same names as those being moved, this function will overwrite them without returning an error.

This function may put the current thread to sleep. For precautions when calling similar functions, refer to Interrupts and Callback Functions.

This function updates the FAT of Wii console NAND memory.

See Also

NANDMoveAsync, Interrupts and Callback Functions

Revision History

2008/08/01 Commented about updating the FAT.
2008/04/23 Described this function's behavior when files and directories with the same names as those being moved exist in the destination directory.
2007/09/25 Added information about the sleep status of threads.
2006/11/30 Added the NAND_RESULT_ALLOC_FAILED and NAND_RESULT_BUSY codes.
2006/10/25 Added information about permissions.
2006/06/16 Initial version.


CONFIDENTIAL