#include <revolution/mtx/GeoTypes.h>
typedef struct
{
f32 x, y, z, w;
} Quaternion, *QuaternionPtr;
None.
None.
Quaternion is a quaternion type consisting of an (x, y, z) vector component and a (w) scalar component. Quaternion is only used by one of the MTX library functions: MTXQuatthe function that generates a rotation matrix from a quaternion.
QuaternionPtr is a pointer to a Quaternion.
2006/03/01 Initial version.
CONFIDENTIAL