KPRQueue Structure

Syntax

#include <revolution/kpr.h>

typedef struct _KPRQueue
{
  wchar_t  text[ KPR_MAX_QUEUE_LEN ];
  KPRMode mode;
  u8       oCount; // number of characters available for output
  u8       iCount; // number of characters that are input
  u32      altVal; // for building up Alt-keypad value
} KPRQueue;

Description

This is the structure for maintaining the state of a processing queue. Its fields should not be manipulated directly.

See Also

Key Processing Functions, KPRInitQueue, KPRClearQueue, KPRSetMode, KPRGetMode, KPRPutChar, KPRGetChar, KPRRemoveChar, KPRLookAhead

Revision History

2007/07/09 Initial version.


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