#include <revolution/gx.h>
void GXInitTexObjUserData(
GXTexObj* obj,
void* user_data );
obj |
Pointer to a texture object. |
|---|---|
| user_data | Pointer to user data |
None.
This function sets a pointer to user data in the GXTexObj structure. This pointer can be retrieved using the GXGetTexObjUserData function. Use this mechanism to attach private data structures to the texture object.
GXInitTexObjCI, GXInitTexObjLOD, GXLoadTexObj, GXSetTexRegionCallBack, GXTexObj Initialization Flow
2006/03/01 Initial version.
CONFIDENTIAL