GXGetLightAttnA

Syntax

#include <revolution/gx.h>

void GXGetLightAttnA(
    const GXLightObj*   lt_obj,
    f32*                a0,
    f32*                a1,
    f32*                a2 );

Arguments

lt_obj Pointer to a light object.
a0 Angular attenuation coefficient 0.
a1 Angular attenuation coefficient 1.
a2 Angular attenuation coefficient 2.

Return Values

None.

Description

This function returns coefficients used in the lighting attenuation calculation for a given light object. The application must allocate memory for the light object. The parameters a0, a1 and a2 are used for angular (spotlight) attenuation. These parameters may be set by the GXInitLightAttn, GXInitLightAttnA, GXInitLightSpot or GXInitLightShininess function.

See Also

GXInitLightAttn, GXInitLightAttnA

Revision History

2006/03/01 Initial version.


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